diff --git a/QSB/QSBNetworkManager.cs b/QSB/QSBNetworkManager.cs index e1753949..8d0e01df 100644 --- a/QSB/QSBNetworkManager.cs +++ b/QSB/QSBNetworkManager.cs @@ -78,7 +78,7 @@ public class QSBNetworkManager : NetworkManager, IAddComponentOnStart if (QSBCore.DebugSettings.UseKcpTransport) { var kcpTransport = gameObject.AddComponent(); - kcpTransport.Timeout = int.MaxValue; // effectively disables kcp ping = nh lagging wont kick you + kcpTransport.Timeout = int.MaxValue; // effectively disables kcp ping and timeout (good for testing) transport = kcpTransport; } else