diff --git a/QSB/TimeSync/WakeUpSync.cs b/QSB/TimeSync/WakeUpSync.cs index f19a4149..c282f340 100644 --- a/QSB/TimeSync/WakeUpSync.cs +++ b/QSB/TimeSync/WakeUpSync.cs @@ -301,7 +301,7 @@ public class WakeUpSync : NetworkBehaviour if (CurrentState == State.Pausing && (PauseReason)CurrentReason == PauseReason.WaitingForAllPlayersToBeReady) { - if (clientState == ClientState.AliveInSolarSystem && serverState == ServerState.InSolarSystem) + if ((clientState == ClientState.AliveInSolarSystem && serverState == ServerState.InSolarSystem) || (clientState == ClientState.AliveInEye && serverState == ServerState.InEye)) { ResetTimeScale(); }