From 8f317512a4dc3405f0189d35d1eac80430fcf536 Mon Sep 17 00:00:00 2001 From: _nebula <41904486+misternebula@users.noreply.github.com> Date: Sun, 7 May 2023 20:13:59 +0100 Subject: [PATCH] rename to WriteMessage --- QSB/HUD/Messages/ChatMessage.cs | 2 +- QSB/HUD/MultiplayerHUDManager.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/QSB/HUD/Messages/ChatMessage.cs b/QSB/HUD/Messages/ChatMessage.cs index 0c35339a..a8404ade 100644 --- a/QSB/HUD/Messages/ChatMessage.cs +++ b/QSB/HUD/Messages/ChatMessage.cs @@ -15,6 +15,6 @@ internal class ChatMessage : QSBMessage public override void OnReceiveRemote() { - MultiplayerHUDManager.Instance.RegisterMessage(Data); + MultiplayerHUDManager.Instance.WriteMessage(Data); } } \ No newline at end of file diff --git a/QSB/HUD/MultiplayerHUDManager.cs b/QSB/HUD/MultiplayerHUDManager.cs index 61e4741d..1e836ff6 100644 --- a/QSB/HUD/MultiplayerHUDManager.cs +++ b/QSB/HUD/MultiplayerHUDManager.cs @@ -72,7 +72,7 @@ internal class MultiplayerHUDManager : MonoBehaviour, IAddComponentOnStart private List _lines = new List(new string[LINE_COUNT]); private ListStack _messages = new(LINE_COUNT); - public void RegisterMessage(string message) + public void WriteMessage(string message) { /* Tricky problem to solve. * - 11 available lines for text to fit onto