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add entangled object to debug gui
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@ -209,6 +209,8 @@ public class DebugGUI : MonoBehaviour, IAddComponentOnStart
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WriteLine(2, $" - Ref. Transform : {(referenceTransform == null ? "NULL" : referenceTransform.name)}", referenceTransform == null ? Color.red : Color.white);
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WriteLine(2, $" - Ref. Transform : {(referenceTransform == null ? "NULL" : referenceTransform.name)}", referenceTransform == null ? Color.red : Color.white);
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WriteLine(2, $" - Local Position : {player.Body.transform.localPosition}");
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WriteLine(2, $" - Local Position : {player.Body.transform.localPosition}");
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WriteLine(2, $" - Position : {player.Body.transform.position}");
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WriteLine(2, $" - Position : {player.Body.transform.position}");
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WriteLine(2, $" - Entangled Object: {(player.EntangledObject == null ? "NULL" : player.EntangledObject.Name)}");
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}
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}
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}
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}
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