diff --git a/QSB/EchoesOfTheEye/LightSensorSync/Patches/LightSensorPatches.cs b/QSB/EchoesOfTheEye/LightSensorSync/Patches/LightSensorPatches.cs index e5e2586e..fa798577 100644 --- a/QSB/EchoesOfTheEye/LightSensorSync/Patches/LightSensorPatches.cs +++ b/QSB/EchoesOfTheEye/LightSensorSync/Patches/LightSensorPatches.cs @@ -29,10 +29,6 @@ internal class LightSensorPatches : QSBPatch [HarmonyPatch(nameof(SingleLightSensor.OnSectorOccupantsUpdated))] private static bool OnSectorOccupantsUpdated(SingleLightSensor __instance) { - if (LightSensorManager.IsPlayerLightSensor(__instance)) - { - return true; - } if (!QSBWorldSync.AllObjectsReady) { return true; @@ -187,12 +183,9 @@ internal class LightSensorPatches : QSBPatch #endregion + private static bool UpdateLocalIllumination(SingleLightSensor __instance) { - if (LightSensorManager.IsPlayerLightSensor(__instance)) - { - return true; - } if (!QSBWorldSync.AllObjectsReady) { return true;