diff --git a/QSB/QSBNetworkManager.cs b/QSB/QSBNetworkManager.cs index 7ba42a83..b04ab9d2 100644 --- a/QSB/QSBNetworkManager.cs +++ b/QSB/QSBNetworkManager.cs @@ -51,8 +51,6 @@ public class QSBNetworkManager : NetworkManager, IAddComponentOnStart public GameObject AirlockPrefab { get; private set; } private string PlayerName { get; set; } - private const int MaxConnections = 128; - private GameObject _probePrefab; private bool _everConnected; @@ -182,7 +180,6 @@ public class QSBNetworkManager : NetworkManager, IAddComponentOnStart private void ConfigureNetworkManager() { networkAddress = QSBCore.DefaultServerIP; - maxConnections = MaxConnections; if (QSBCore.DebugSettings.UseKcpTransport) {