Merge branch 'dev' into echoes-of-the-eye

This commit is contained in:
Mister_Nebula 2022-01-19 10:14:03 +00:00
commit 88e3f3cb4f
28 changed files with 259 additions and 198 deletions

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@ -22,7 +22,11 @@ namespace Mirror.Weaver
public static bool IsDerivedFrom(this TypeReference tr, Type baseClass) public static bool IsDerivedFrom(this TypeReference tr, Type baseClass)
{ {
if (tr == null)
return false;
TypeDefinition td = tr.Resolve(); TypeDefinition td = tr.Resolve();
if (td == null)
return false;
if (!td.IsClass) if (!td.IsClass)
return false; return false;

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@ -19,16 +19,16 @@ namespace QSB.Anglerfish.TransformSync
protected override OWRigidbody InitAttachedRigidbody() protected override OWRigidbody InitAttachedRigidbody()
=> _qsbAngler.AttachedObject._anglerBody; => _qsbAngler.AttachedObject._anglerBody;
public override void Start() public override void OnStartClient()
{ {
_instances.Add(this); _instances.Add(this);
base.Start(); base.OnStartClient();
} }
protected override void OnDestroy() public override void OnStopClient()
{ {
_instances.Remove(this); _instances.Remove(this);
base.OnDestroy(); base.OnStopClient();
if (QSBCore.IsHost) if (QSBCore.IsHost)
{ {

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@ -21,16 +21,16 @@ namespace QSB.JellyfishSync.TransformSync
protected override OWRigidbody InitAttachedRigidbody() protected override OWRigidbody InitAttachedRigidbody()
=> _qsbJellyfish.AttachedObject._jellyfishBody; => _qsbJellyfish.AttachedObject._jellyfishBody;
public override void Start() public override void OnStartClient()
{ {
_instances.Add(this); _instances.Add(this);
base.Start(); base.OnStartClient();
} }
protected override void OnDestroy() public override void OnStopClient()
{ {
_instances.Remove(this); _instances.Remove(this);
base.OnDestroy(); base.OnStopClient();
if (QSBCore.IsHost) if (QSBCore.IsHost)
{ {

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@ -232,7 +232,7 @@ namespace QSB.Menus
if (QSBCore.IsHost) if (QSBCore.IsHost)
{ {
SetButtonActive(ResumeGameButton, StandaloneProfileManager.SharedInstance.currentProfileGameSave.loopCount > 1); QSBCore.UnityEvents.RunWhen(PlayerData.IsLoaded, () => SetButtonActive(ResumeGameButton, PlayerData.LoadLoopCount() > 1));
SetButtonActive(NewGameButton, true); SetButtonActive(NewGameButton, true);
} }
else else
@ -244,7 +244,7 @@ namespace QSB.Menus
else else
{ {
SetButtonActive(ClientButton, true); SetButtonActive(ClientButton, true);
SetButtonActive(ResumeGameButton, StandaloneProfileManager.SharedInstance.currentProfileGameSave.loopCount > 1); QSBCore.UnityEvents.RunWhen(PlayerData.IsLoaded, () => SetButtonActive(ResumeGameButton, PlayerData.LoadLoopCount() > 1));
SetButtonActive(NewGameButton, true); SetButtonActive(NewGameButton, true);
} }
@ -343,7 +343,7 @@ namespace QSB.Menus
{ {
KickReason.QSBVersionNotMatching => "Server refused connection as QSB version does not match.", KickReason.QSBVersionNotMatching => "Server refused connection as QSB version does not match.",
KickReason.GameVersionNotMatching => "Server refused connection as Outer Wilds version does not match.", KickReason.GameVersionNotMatching => "Server refused connection as Outer Wilds version does not match.",
KickReason.GamePlatformNotMatching => "Server refused connection as Outer Wilds platform does not match. (Steam/Epic)", KickReason.GamePlatformNotMatching => "Server refused connection as Outer Wilds platform does not match. (Steam/Epic/Xbox)",
KickReason.DLCNotMatching => "Server refused connection as DLC installation state does not match.", KickReason.DLCNotMatching => "Server refused connection as DLC installation state does not match.",
KickReason.InEye => "Server refused connection as game has progressed too far.", KickReason.InEye => "Server refused connection as game has progressed too far.",
KickReason.None => "Kicked from server. No reason given.", KickReason.None => "Kicked from server. No reason given.",
@ -370,7 +370,7 @@ namespace QSB.Menus
SetButtonActive(ClientButton, true); SetButtonActive(ClientButton, true);
SetButtonActive(QuitButton, true); SetButtonActive(QuitButton, true);
SetButtonActive(HostButton, true); SetButtonActive(HostButton, true);
SetButtonActive(ResumeGameButton, StandaloneProfileManager.SharedInstance.currentProfileGameSave.loopCount > 1); SetButtonActive(ResumeGameButton, PlayerData.LoadLoopCount() > 1);
SetButtonActive(NewGameButton, true); SetButtonActive(NewGameButton, true);
} }
} }

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@ -22,16 +22,16 @@ namespace QSB.OrbSync.TransformSync
private QSBOrb _qsbOrb; private QSBOrb _qsbOrb;
private static readonly List<NomaiOrbTransformSync> _instances = new(); private static readonly List<NomaiOrbTransformSync> _instances = new();
public override void Start() public override void OnStartClient()
{ {
_instances.Add(this); _instances.Add(this);
base.Start(); base.OnStartClient();
} }
protected override void OnDestroy() public override void OnStopClient()
{ {
_instances.Remove(this); _instances.Remove(this);
base.OnDestroy(); base.OnStopClient();
if (QSBCore.IsHost) if (QSBCore.IsHost)
{ {

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@ -3,6 +3,7 @@
public enum GamePlatform public enum GamePlatform
{ {
Steam, Steam,
Epic Epic,
Xbox
} }
} }

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@ -43,53 +43,44 @@ namespace QSB.Player.TransformSync
private Transform GetStickPivot() private Transform GetStickPivot()
=> QSBWorldSync.GetUnityObjects<RoastingStickController>().First().transform.Find("Stick_Root/Stick_Pivot"); => QSBWorldSync.GetUnityObjects<RoastingStickController>().First().transform.Find("Stick_Root/Stick_Pivot");
public override void OnStartLocalPlayer() public override void OnStartClient()
=> LocalInstance = this;
public override void Start()
{ {
var player = new PlayerInfo(this); var player = new PlayerInfo(this);
QSBPlayerManager.PlayerList.SafeAdd(player); QSBPlayerManager.PlayerList.SafeAdd(player);
base.Start(); base.OnStartClient();
QSBPlayerManager.OnAddPlayer?.Invoke(Player); QSBPlayerManager.OnAddPlayer?.Invoke(Player);
DebugLog.DebugWrite($"Create Player : id<{Player.PlayerId}>", MessageType.Info); DebugLog.DebugWrite($"Create Player : id<{Player.PlayerId}>", MessageType.Info);
} }
public override void OnStartLocalPlayer() => LocalInstance = this;
protected override void OnSceneLoaded(OWScene oldScene, OWScene newScene, bool isInUniverse) protected override void OnSceneLoaded(OWScene oldScene, OWScene newScene, bool isInUniverse)
{ {
if (!hasAuthority)
{
base.OnSceneLoaded(oldScene, newScene, isInUniverse);
}
if (isInUniverse && !IsInitialized)
{
Player.IsReady = false;
new PlayerReadyMessage(false).Send();
}
if (!isInUniverse)
{
Player.IsReady = false;
new PlayerReadyMessage(false).Send();
}
base.OnSceneLoaded(oldScene, newScene, isInUniverse); base.OnSceneLoaded(oldScene, newScene, isInUniverse);
if (isLocalPlayer)
{
Player.IsReady = false;
new PlayerReadyMessage(false).Send();
}
} }
protected override void Init() protected override void Init()
{ {
base.Init(); base.Init();
Player.IsReady = true; if (isLocalPlayer)
new PlayerReadyMessage(true).Send(); {
Player.IsReady = true;
new PlayerReadyMessage(true).Send();
}
} }
protected override void OnDestroy() public override void OnStopClient()
{ {
// TODO : Maybe move this to a leave event...? Would ensure everything could finish up before removing the player // TODO : Maybe move this to a leave event...? Would ensure everything could finish up before removing the player
QSBPlayerManager.OnRemovePlayer?.Invoke(Player); QSBPlayerManager.OnRemovePlayer?.Invoke(Player);
base.OnDestroy(); base.OnStopClient();
Player.HudMarker?.Remove(); Player.HudMarker?.Remove();
QSBPlayerManager.PlayerList.Remove(Player); QSBPlayerManager.PlayerList.Remove(Player);
DebugLog.DebugWrite($"Remove Player : id<{Player.PlayerId}>", MessageType.Info); DebugLog.DebugWrite($"Remove Player : id<{Player.PlayerId}>", MessageType.Info);

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@ -1,21 +1,23 @@
using Mirror; using Mirror;
using OWML.Common; using OWML.Common;
using OWML.ModHelper; using OWML.ModHelper;
using OWML.ModHelper.Input;
using QSB.EyeOfTheUniverse.GalaxyMap; using QSB.EyeOfTheUniverse.GalaxyMap;
using QSB.EyeOfTheUniverse.MaskSync; using QSB.EyeOfTheUniverse.MaskSync;
using QSB.Inputs; using QSB.Inputs;
using QSB.Menus; using QSB.Menus;
using QSB.Patches; using QSB.Patches;
using QSB.Player; using QSB.Player;
using QSB.QuantumSync;
using QSB.RespawnSync; using QSB.RespawnSync;
using QSB.SatelliteSync; using QSB.SatelliteSync;
using QSB.StatueSync; using QSB.StatueSync;
using QSB.TimeSync; using QSB.TimeSync;
using QSB.Utility; using QSB.Utility;
using QSB.WorldSync; using QSB.WorldSync;
using System;
using System.Linq; using System.Linq;
using UnityEngine; using UnityEngine;
using UnityEngine.InputSystem;
/* /*
Copyright (C) 2020 - 2021 Copyright (C) 2020 - 2021
@ -60,13 +62,11 @@ namespace QSB
public static bool IsInMultiplayer => QSBNetworkManager.singleton.isNetworkActive; public static bool IsInMultiplayer => QSBNetworkManager.singleton.isNetworkActive;
public static string QSBVersion => Helper.Manifest.Version; public static string QSBVersion => Helper.Manifest.Version;
public static string GameVersion => Application.version; public static string GameVersion => Application.version;
public static GamePlatform Platform => typeof(Achievements).Assembly.GetTypes().Any(x => x.Name == "EpicEntitlementRetriever") public static GamePlatform Platform { get; private set; }
? GamePlatform.Epic
: GamePlatform.Steam;
public static bool DLCInstalled => EntitlementsManager.IsDlcOwned() == EntitlementsManager.AsyncOwnershipStatus.Owned; public static bool DLCInstalled => EntitlementsManager.IsDlcOwned() == EntitlementsManager.AsyncOwnershipStatus.Owned;
public static IMenuAPI MenuApi { get; private set; } public static IMenuAPI MenuApi { get; private set; }
private static DebugSettings DebugSettings { get; set; } = new DebugSettings(); private static DebugSettings DebugSettings { get; set; } = new();
public void Awake() public void Awake()
{ {
@ -80,6 +80,23 @@ namespace QSB
Helper = ModHelper; Helper = ModHelper;
DebugLog.ToConsole($"* Start of QSB version {QSBVersion} - authored by {Helper.Manifest.Author}", MessageType.Info); DebugLog.ToConsole($"* Start of QSB version {QSBVersion} - authored by {Helper.Manifest.Author}", MessageType.Info);
switch (EntitlementsManager.instance._entitlementRetriever.GetType().Name)
{
case "EpicEntitlementRetriever":
Platform = GamePlatform.Epic;
break;
case "SteamEntitlementRetriever":
Platform = GamePlatform.Steam;
break;
case "MSStoreEntitlementRetriever":
Platform = GamePlatform.Xbox;
break;
case var other:
DebugLog.ToConsole($"Cannot get game platform (entitlement retriever name = {other})\nTell a QSB Dev!", MessageType.Error);
enabled = false;
return;
}
MenuApi = ModHelper.Interaction.GetModApi<IMenuAPI>("_nebula.MenuFramework"); MenuApi = ModHelper.Interaction.GetModApi<IMenuAPI>("_nebula.MenuFramework");
NetworkAssetBundle = Helper.Assets.LoadBundle("AssetBundles/network"); NetworkAssetBundle = Helper.Assets.LoadBundle("AssetBundles/network");
@ -88,7 +105,7 @@ namespace QSB
DebugAssetBundle = Helper.Assets.LoadBundle("AssetBundles/debug"); DebugAssetBundle = Helper.Assets.LoadBundle("AssetBundles/debug");
TextAssetsBundle = Helper.Assets.LoadBundle("AssetBundles/textassets"); TextAssetsBundle = Helper.Assets.LoadBundle("AssetBundles/textassets");
DebugSettings = ModHelper.Storage.Load<DebugSettings>("debugsettings.json"); DebugSettings = Helper.Storage.Load<DebugSettings>("debugsettings.json");
if (DebugSettings == null) if (DebugSettings == null)
{ {
@ -149,6 +166,22 @@ namespace QSB
QSBNetworkManager.singleton.Port = Port; QSBNetworkManager.singleton.Port = Port;
} }
} }
private void Update()
{
if (Keyboard.current[Key.Q].isPressed && Keyboard.current[Key.D].isPressed &&
(Keyboard.current[Key.Q].wasPressedThisFrame || Keyboard.current[Key.D].wasPressedThisFrame))
{
DebugSettings.DebugMode = !DebugSettings.DebugMode;
GetComponent<DebugActions>().enabled = DebugMode;
GetComponent<DebugGUI>().enabled = DebugMode;
QuantumManager.UpdateFromDebugSetting();
DebugCameraSettings.UpdateFromDebugSetting();
DebugLog.ToConsole($"DEBUG MODE = {DebugMode}");
}
}
} }
} }

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@ -14,7 +14,6 @@ using QSB.Patches;
using QSB.Player; using QSB.Player;
using QSB.Player.Messages; using QSB.Player.Messages;
using QSB.Player.TransformSync; using QSB.Player.TransformSync;
using QSB.PoolSync;
using QSB.ShipSync.TransformSync; using QSB.ShipSync.TransformSync;
using QSB.TimeSync; using QSB.TimeSync;
using QSB.Tools.ProbeTool.TransformSync; using QSB.Tools.ProbeTool.TransformSync;
@ -68,7 +67,7 @@ namespace QSB
transport = gameObject.AddComponent<kcp2k.KcpTransport>(); transport = gameObject.AddComponent<kcp2k.KcpTransport>();
base.Awake(); base.Awake();
PlayerName = GetPlayerName(); InitPlayerName();
playerPrefab = QSBCore.NetworkAssetBundle.LoadAsset<GameObject>("Assets/Prefabs/NETWORK_Player_Body.prefab"); playerPrefab = QSBCore.NetworkAssetBundle.LoadAsset<GameObject>("Assets/Prefabs/NETWORK_Player_Body.prefab");
playerPrefab.GetRequiredComponent<NetworkIdentity>().SetValue("m_AssetId", 1.ToGuid().ToString("N")); playerPrefab.GetRequiredComponent<NetworkIdentity>().SetValue("m_AssetId", 1.ToGuid().ToString("N"));
@ -94,21 +93,29 @@ namespace QSB
ConfigureNetworkManager(); ConfigureNetworkManager();
} }
private string GetPlayerName() private void InitPlayerName()
{ {
try QSBCore.UnityEvents.RunWhen(PlayerData.IsLoaded, () =>
{ {
var profileManager = StandaloneProfileManager.SharedInstance; try
profileManager.Initialize(); {
var profile = profileManager._currentProfile; var titleScreenManager = FindObjectOfType<TitleScreenManager>();
var profileName = profile.profileName; var profileManager = titleScreenManager._profileManager;
return profileName; if (profileManager.GetType().Name == "MSStoreProfileManager")
} {
catch (Exception ex) PlayerName = (string)profileManager.GetType().GetProperty("userDisplayName").GetValue(profileManager);
{ }
DebugLog.ToConsole($"Error - Exception when getting player name : {ex}", MessageType.Error); else
return "Player"; {
} PlayerName = StandaloneProfileManager.SharedInstance.currentProfile.profileName;
}
}
catch (Exception ex)
{
DebugLog.ToConsole($"Error - Exception when getting player name : {ex}", MessageType.Error);
PlayerName = "Player";
}
});
} }
/// create a new network prefab from the network object prefab template. /// create a new network prefab from the network object prefab template.

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@ -35,6 +35,8 @@ namespace QSB.QuantumSync
{ {
Shrine = QSBWorldSync.GetUnityObjects<QuantumShrine>().First(); Shrine = QSBWorldSync.GetUnityObjects<QuantumShrine>().First();
} }
UpdateFromDebugSetting();
} }
public void PlayerLeave(PlayerInfo player) public void PlayerLeave(PlayerInfo player)
@ -121,5 +123,82 @@ namespace QSB.QuantumSync
var worldObj = obj.GetWorldObject<IQSBQuantumObject>(); var worldObj = obj.GetWorldObject<IQSBQuantumObject>();
return QSBPlayerManager.PlayerList.Where(x => x.EntangledObject == worldObj); return QSBPlayerManager.PlayerList.Where(x => x.EntangledObject == worldObj);
} }
#region debug shapes
private static GameObject _debugSphere, _debugCube, _debugCapsule;
private class DebugShape : MonoBehaviour { }
public static void UpdateFromDebugSetting()
{
if (QSBCore.ShowQuantumVisibilityObjects)
{
if (_debugSphere == null)
{
_debugSphere = QSBCore.DebugAssetBundle.LoadAsset<GameObject>("Assets/Prefabs/Sphere.prefab");
}
if (_debugCube == null)
{
_debugCube = QSBCore.DebugAssetBundle.LoadAsset<GameObject>("Assets/Prefabs/Cube.prefab");
}
if (_debugCapsule == null)
{
_debugCapsule = QSBCore.DebugAssetBundle.LoadAsset<GameObject>("Assets/Prefabs/Capsule.prefab");
}
foreach (var quantumObject in QSBWorldSync.GetWorldObjects<IQSBQuantumObject>())
{
foreach (var shape in quantumObject.GetAttachedShapes())
{
if (shape is BoxShape boxShape)
{
var newCube = Instantiate(_debugCube);
newCube.transform.parent = shape.transform;
newCube.transform.localPosition = Vector3.zero;
newCube.transform.localRotation = Quaternion.Euler(0, 0, 0);
newCube.transform.localScale = boxShape.size;
newCube.AddComponent<DebugShape>();
}
else if (shape is SphereShape sphereShape)
{
var newSphere = Instantiate(_debugSphere);
newSphere.transform.parent = shape.transform;
newSphere.transform.localPosition = Vector3.zero;
newSphere.transform.localRotation = Quaternion.Euler(0, 0, 0);
newSphere.transform.localScale = Vector3.one * (sphereShape.radius * 2);
newSphere.AddComponent<DebugShape>();
}
else if (shape is CapsuleShape capsuleShape)
{
var newCapsule = Instantiate(_debugCapsule);
newCapsule.transform.parent = shape.transform;
newCapsule.transform.localPosition = Vector3.zero;
newCapsule.transform.localRotation = Quaternion.Euler(0, 0, 0);
newCapsule.transform.localScale = new Vector3(capsuleShape.radius * 2, capsuleShape.height, capsuleShape.radius * 2);
newCapsule.AddComponent<DebugShape>();
}
}
}
}
else
{
foreach (var quantumObject in QSBWorldSync.GetWorldObjects<IQSBQuantumObject>())
{
foreach (var shape in quantumObject.GetAttachedShapes())
{
var debugShape = shape.GetComponentInChildren<DebugShape>();
if (debugShape)
{
Destroy(debugShape.gameObject);
}
}
}
}
}
#endregion
} }
} }

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@ -38,57 +38,6 @@ namespace QSB.QuantumSync.WorldObjects
public override void Init() public override void Init()
{ {
if (QSBCore.ShowQuantumVisibilityObjects)
{
var debugBundle = QSBCore.DebugAssetBundle;
var sphere = debugBundle.LoadAsset<GameObject>("Assets/Prefabs/Sphere.prefab");
var cube = debugBundle.LoadAsset<GameObject>("Assets/Prefabs/Cube.prefab");
var capsule = debugBundle.LoadAsset<GameObject>("Assets/Prefabs/Capsule.prefab");
if (cube == null)
{
DebugLog.DebugWrite($"CUBE IS NULL");
}
if (sphere == null)
{
DebugLog.DebugWrite($"SPHERE IS NULL");
}
if (capsule == null)
{
DebugLog.DebugWrite($"CAPSULE IS NULL");
}
foreach (var shape in GetAttachedShapes())
{
if (shape is BoxShape boxShape)
{
var newCube = Object.Instantiate(cube);
newCube.transform.parent = shape.transform;
newCube.transform.localPosition = Vector3.zero;
newCube.transform.localRotation = Quaternion.Euler(0, 0, 0);
newCube.transform.localScale = boxShape.size;
}
else if (shape is SphereShape sphereShape)
{
var newSphere = Object.Instantiate(sphere);
newSphere.transform.parent = shape.transform;
newSphere.transform.localPosition = Vector3.zero;
newSphere.transform.localRotation = Quaternion.Euler(0, 0, 0);
newSphere.transform.localScale = Vector3.one * (sphereShape.radius * 2);
}
else if (shape is CapsuleShape capsuleShape)
{
var newCapsule = Object.Instantiate(capsule);
newCapsule.transform.parent = shape.transform;
newCapsule.transform.localPosition = Vector3.zero;
newCapsule.transform.localRotation = Quaternion.Euler(0, 0, 0);
newCapsule.transform.localScale = new Vector3(capsuleShape.radius * 2, capsuleShape.height, capsuleShape.radius * 2);
}
}
}
StartDelayedReady(); StartDelayedReady();
QSBCore.UnityEvents.FireInNUpdates(LateInit, 5); QSBCore.UnityEvents.FireInNUpdates(LateInit, 5);
} }

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@ -22,7 +22,7 @@ namespace QSB.SaveSync.Messages
public GameStateMessage(uint toId) public GameStateMessage(uint toId)
{ {
To = toId; To = toId;
var gameSave = StandaloneProfileManager.SharedInstance.currentProfileGameSave; var gameSave = PlayerData._currentGameSave;
WarpedToTheEye = gameSave.warpedToTheEye; WarpedToTheEye = gameSave.warpedToTheEye;
SecondsRemainingOnWarp = gameSave.secondsRemainingOnWarp; SecondsRemainingOnWarp = gameSave.secondsRemainingOnWarp;
LaunchCodesGiven = PlayerData.KnowsLaunchCodes(); LaunchCodesGiven = PlayerData.KnowsLaunchCodes();
@ -89,7 +89,7 @@ namespace QSB.SaveSync.Messages
PlayerData.ResetGame(); PlayerData.ResetGame();
var gameSave = StandaloneProfileManager.SharedInstance.currentProfileGameSave; var gameSave = PlayerData._currentGameSave;
gameSave.loopCount = LoopCount; gameSave.loopCount = LoopCount;
gameSave.knownFrequencies = KnownFrequencies; gameSave.knownFrequencies = KnownFrequencies;
gameSave.knownSignals = KnownSignals; gameSave.knownSignals = KnownSignals;

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@ -16,7 +16,7 @@ namespace QSB.SaveSync.Messages
{ {
new GameStateMessage(From).Send(); new GameStateMessage(From).Send();
var gameSave = StandaloneProfileManager.SharedInstance.currentProfileGameSave; var gameSave = PlayerData._currentGameSave;
var factSaves = gameSave.shipLogFactSaves; var factSaves = gameSave.shipLogFactSaves;
foreach (var item in factSaves) foreach (var item in factSaves)

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@ -15,9 +15,9 @@ namespace QSB.ShipSync.TransformSync
protected override bool IsReady protected override bool IsReady
=> Locator.GetShipBody() != null; => Locator.GetShipBody() != null;
public override void Start() public override void OnStartClient()
{ {
base.Start(); base.OnStartClient();
LocalInstance = this; LocalInstance = this;
} }

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@ -14,16 +14,16 @@ namespace QSB.Syncs.Sectored
private int _sectorId = -1; private int _sectorId = -1;
public override void Start() public override void OnStartClient()
{ {
SectorSync = gameObject.AddComponent<SectorSync.SectorSync>(); SectorSync = gameObject.AddComponent<SectorSync.SectorSync>();
QSBSectorManager.Instance.TransformSyncs.Add(this); QSBSectorManager.Instance.TransformSyncs.Add(this);
base.Start(); base.OnStartClient();
} }
protected override void OnDestroy() public override void OnStopClient()
{ {
base.OnDestroy(); base.OnStopClient();
QSBSectorManager.Instance.TransformSyncs.Remove(this); QSBSectorManager.Instance.TransformSyncs.Remove(this);
Destroy(SectorSync); Destroy(SectorSync);
} }

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@ -1,7 +1,6 @@
using Mirror; using Mirror;
using OWML.Common; using OWML.Common;
using QSB.Player; using QSB.Player;
using QSB.Player.TransformSync;
using QSB.Utility; using QSB.Utility;
using QSB.WorldSync; using QSB.WorldSync;
using System; using System;
@ -26,7 +25,7 @@ namespace QSB.Syncs
{ {
if (_player == null) if (_player == null)
{ {
DebugLog.ToConsole("Error - trying to get SyncBase.Player before Start has been called! " DebugLog.ToConsole($"Error - trying to get SyncBase.Player for {netId} before Start has been called! "
+ "this really should not be happening!\n" + "this really should not be happening!\n"
+ $"{Environment.StackTrace}", + $"{Environment.StackTrace}",
MessageType.Error); MessageType.Error);
@ -54,7 +53,12 @@ namespace QSB.Syncs
if (IsPlayerObject) if (IsPlayerObject)
{ {
if (!Player.IsReady && this is not PlayerTransformSync) if (_player == null)
{
return false;
}
if (!isLocalPlayer && !Player.IsReady)
{ {
return false; return false;
} }
@ -88,7 +92,7 @@ namespace QSB.Syncs
protected abstract void GetFromAttached(); protected abstract void GetFromAttached();
protected abstract void ApplyToAttached(); protected abstract void ApplyToAttached();
public virtual void Start() public override void OnStartClient()
{ {
if (IsPlayerObject) if (IsPlayerObject)
{ {
@ -103,7 +107,7 @@ namespace QSB.Syncs
QSBSceneManager.OnSceneLoaded += OnSceneLoaded; QSBSceneManager.OnSceneLoaded += OnSceneLoaded;
} }
protected virtual void OnDestroy() public override void OnStopClient()
{ {
if (IsPlayerObject && !hasAuthority && AttachedTransform != null) if (IsPlayerObject && !hasAuthority && AttachedTransform != null)
{ {

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@ -121,7 +121,7 @@ namespace QSB.TimeSync
} }
else else
{ {
if (!QSBCore.SkipTitleScreen) if (!QSBCore.AvoidTimeSync)
{ {
WakeUpOrSleep(); WakeUpOrSleep();
} }

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@ -31,13 +31,7 @@ namespace QSB.Utility
private void DamageShipElectricalSystem() => ShipManager.Instance.ShipElectricalComponent.SetDamaged(true); private void DamageShipElectricalSystem() => ShipManager.Instance.ShipElectricalComponent.SetDamaged(true);
private void Awake() private void Awake() => enabled = QSBCore.DebugMode;
{
if (!QSBCore.DebugMode)
{
Destroy(this);
}
}
public void Update() public void Update()
{ {
@ -51,7 +45,7 @@ namespace QSB.Utility
* 7 - Warp to vessel * 7 - Warp to vessel
* 8 - Place warp core into vessel * 8 - Place warp core into vessel
* 9 - Load eye scene * 9 - Load eye scene
* 0 - * 0 - Die
*/ */
if (Keyboard.current[Key.Numpad1].wasPressedThisFrame) if (Keyboard.current[Key.Numpad1].wasPressedThisFrame)
@ -115,6 +109,11 @@ namespace QSB.Utility
LoadManager.LoadSceneAsync(OWScene.EyeOfTheUniverse, true, LoadManager.FadeType.ToWhite); LoadManager.LoadSceneAsync(OWScene.EyeOfTheUniverse, true, LoadManager.FadeType.ToWhite);
} }
} }
if (Keyboard.current[Key.Numpad0].wasPressedThisFrame)
{
Locator.GetDeathManager().KillPlayer(DeathType.Default);
}
} }
} }
} }

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@ -4,16 +4,29 @@ namespace QSB.Utility
{ {
internal class DebugCameraSettings : MonoBehaviour internal class DebugCameraSettings : MonoBehaviour
{ {
void Start() public static void UpdateFromDebugSetting()
{ {
if (QSBCore.GreySkybox) if (QSBCore.GreySkybox)
{ {
QSBSceneManager.OnSceneLoaded += OnSceneLoaded; QSBSceneManager.OnSceneLoaded += OnSceneLoaded;
Camera.main.backgroundColor = Color.gray; Camera.main.backgroundColor = Color.gray;
} }
else
{
QSBSceneManager.OnSceneLoaded -= OnSceneLoaded;
Camera.main.backgroundColor = _origColor;
}
} }
private void OnSceneLoaded(OWScene arg1, OWScene arg2, bool arg3) private static Color _origColor;
private void Start()
{
_origColor = Camera.main.backgroundColor;
UpdateFromDebugSetting();
}
private static void OnSceneLoaded(OWScene arg1, OWScene arg2, bool arg3)
=> Camera.main.backgroundColor = Color.gray; => Camera.main.backgroundColor = Color.gray;
} }
} }

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@ -32,11 +32,7 @@ namespace QSB.Utility
private void Awake() private void Awake()
{ {
if (!QSBCore.DebugMode) enabled = QSBCore.DebugMode;
{
Destroy(this);
return;
}
guiGUIStyle.fontSize = 9; guiGUIStyle.fontSize = 9;
} }

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@ -12,20 +12,19 @@ namespace QSB.Utility
public sealed override bool OnSerialize(NetworkWriter writer, bool initialState) public sealed override bool OnSerialize(NetworkWriter writer, bool initialState)
{ {
var changed = base.OnSerialize(writer, initialState); if (initialState)
if (initialState && isServer)
{ {
Serialize(writer, true); Serialize(writer, true);
UpdatePrevData(); UpdatePrevData();
return true;
} }
return changed; return false;
} }
public sealed override void OnDeserialize(NetworkReader reader, bool initialState) public sealed override void OnDeserialize(NetworkReader reader, bool initialState)
{ {
base.OnDeserialize(reader, initialState); if (initialState)
if (initialState && !isServer)
{ {
UpdatePrevData(); UpdatePrevData();
Deserialize(reader, true); Deserialize(reader, true);

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@ -1,7 +1,20 @@
namespace QSB.Utility.VariableSync using Mirror;
using System;
using System.Collections.Generic;
namespace QSB.Utility.VariableSync
{ {
public abstract class BaseVariableSyncer : QSBNetworkBehaviour public abstract class BaseVariableSyncer<T> : QSBNetworkBehaviour
{ {
protected override float SendInterval => 0.1f; protected override float SendInterval => 0.1f;
private T _prevValue;
[NonSerialized]
public T Value;
protected override bool HasChanged() => !EqualityComparer<T>.Default.Equals(_prevValue, Value);
protected override void UpdatePrevData() => _prevValue = Value;
protected override void Serialize(NetworkWriter writer, bool initialState) => writer.Write(Value);
protected override void Deserialize(NetworkReader reader, bool initialState) => Value = reader.Read<T>();
} }
} }

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@ -1,17 +1,6 @@
using Mirror; namespace QSB.Utility.VariableSync
using System;
namespace QSB.Utility.VariableSync
{ {
public class BoolVariableSyncer : BaseVariableSyncer public class BoolVariableSyncer : BaseVariableSyncer<bool>
{ {
private bool _prevValue;
[NonSerialized]
public bool Value;
protected override bool HasChanged() => Value != _prevValue;
protected override void UpdatePrevData() => _prevValue = Value;
protected override void Serialize(NetworkWriter writer, bool initialState) => writer.Write(Value);
protected override void Deserialize(NetworkReader reader, bool initialState) => Value = reader.Read<bool>();
} }
} }

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@ -1,17 +1,6 @@
using Mirror; namespace QSB.Utility.VariableSync
using System;
namespace QSB.Utility.VariableSync
{ {
public class FloatVariableSyncer : BaseVariableSyncer public class FloatVariableSyncer : BaseVariableSyncer<float>
{ {
private float _prevValue;
[NonSerialized]
public float Value;
protected override bool HasChanged() => Value != _prevValue;
protected override void UpdatePrevData() => _prevValue = Value;
protected override void Serialize(NetworkWriter writer, bool initialState) => writer.Write(Value);
protected override void Deserialize(NetworkReader reader, bool initialState) => Value = reader.Read<float>();
} }
} }

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@ -1,18 +1,8 @@
using Mirror; using UnityEngine;
using System;
using UnityEngine;
namespace QSB.Utility.VariableSync namespace QSB.Utility.VariableSync
{ {
public class Vector3VariableSyncer : BaseVariableSyncer public class Vector3VariableSyncer : BaseVariableSyncer<Vector3>
{ {
private Vector3 _prevValue;
[NonSerialized]
public Vector3 Value;
protected override bool HasChanged() => Value != _prevValue;
protected override void UpdatePrevData() => _prevValue = Value;
protected override void Serialize(NetworkWriter writer, bool initialState) => writer.Write(Value);
protected override void Deserialize(NetworkReader reader, bool initialState) => Value = reader.Read<Vector3>();
} }
} }

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@ -26,8 +26,6 @@ namespace QSB.WorldSync
public static void BuildWorldObjects(OWScene scene) public static void BuildWorldObjects(OWScene scene)
{ {
GameInit();
if (PlayerTransformSync.LocalInstance == null) if (PlayerTransformSync.LocalInstance == null)
{ {
DebugLog.ToConsole($"Warning - Tried to build WorldObjects when LocalPlayer is not ready! Building when ready...", MessageType.Warning); DebugLog.ToConsole($"Warning - Tried to build WorldObjects when LocalPlayer is not ready! Building when ready...", MessageType.Warning);
@ -35,6 +33,8 @@ namespace QSB.WorldSync
return; return;
} }
GameInit();
DoBuild(scene); DoBuild(scene);
} }
@ -78,6 +78,11 @@ namespace QSB.WorldSync
public static void RemoveWorldObjects() public static void RemoveWorldObjects()
{ {
if (!AllObjectsReady)
{
return;
}
GameReset(); GameReset();
AllObjectsAdded = false; AllObjectsAdded = false;

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@ -1,8 +1,8 @@
{ {
"debugMode": true, "debugMode": false,
"drawLines": true, "drawLines": false,
"showQuantumVisibilityObjects": true, "showQuantumVisibilityObjects": false,
"showDebugLabels": true, "showDebugLabels": false,
"avoidTimeSync": false, "avoidTimeSync": false,
"skipTitleScreen": true, "skipTitleScreen": true,
"greySkybox": true "greySkybox": true

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@ -7,7 +7,7 @@
"body": "- Disable *all* other mods. (Can heavily affect performance)\n- Make sure you are not running any other network-intensive applications.\n- Make sure you have forwarded/opened the correct ports. (See the GitHub readme.)" "body": "- Disable *all* other mods. (Can heavily affect performance)\n- Make sure you are not running any other network-intensive applications.\n- Make sure you have forwarded/opened the correct ports. (See the GitHub readme.)"
}, },
"uniqueName": "Raicuparta.QuantumSpaceBuddies", "uniqueName": "Raicuparta.QuantumSpaceBuddies",
"version": "0.15.0", "version": "0.15.1",
"owmlVersion": "2.3.1", "owmlVersion": "2.3.1",
"dependencies": [ "_nebula.MenuFramework" ] "dependencies": [ "_nebula.MenuFramework" ]
} }