From 874b52417a63f6001eed5e453a99cb15d2df3b09 Mon Sep 17 00:00:00 2001 From: Mister_Nebula <41904486+misternebula@users.noreply.github.com> Date: Fri, 16 Jul 2021 10:27:49 +0100 Subject: [PATCH] dont just "return" from serialize transform --- QSB/Syncs/TransformSync/SectoredTransformSync.cs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/QSB/Syncs/TransformSync/SectoredTransformSync.cs b/QSB/Syncs/TransformSync/SectoredTransformSync.cs index 2479037d..1dd4218d 100644 --- a/QSB/Syncs/TransformSync/SectoredTransformSync.cs +++ b/QSB/Syncs/TransformSync/SectoredTransformSync.cs @@ -104,12 +104,13 @@ namespace QSB.Syncs.TransformSync if (!QSBPlayerManager.PlayerExists(PlayerId)) { - return; + DebugLog.ToConsole($"Warning - Tried to serialize {_logName} before the right player exists.", OWML.Common.MessageType.Warning); + writer.Write(-1); } - - if (!Player.PlayerStates.IsReady) + else if (!Player.PlayerStates.IsReady) { - return; + DebugLog.ToConsole($"Warning - Tried to serialize {_logName} before the player was ready.", OWML.Common.MessageType.Warning); + writer.Write(-1); } if (ReferenceSector != null)