Merge pull request #660 from qsb-dev/remove-freeze-time-options

Remove freeze time options from preflight and pause menu
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xen-42 2024-02-23 01:12:53 -05:00 committed by GitHub
commit 84735f6b18
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using QSB.Utility;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
namespace QSB.Menus;
internal class PreflightChecklistAdjustment : MonoBehaviour, IAddComponentOnStart
{
private string[] _preflightOptionsToRemove = new string[]
{
"UIElement-FreezeTimeTranslating",
"UIElement-FreezeTimeShipLog",
"UIElement-FreezeTimeConversations",
"UIElement-FreezeTimeTranslator",
"UIElement-FreezeTimeDialogue"
};
private MenuOption[] DestroyFreezeTimeOptions(MenuOption[] options)
{
var remainingMenuOptions = new List<MenuOption>();
foreach (var preflightChecklistOption in options)
{
if (_preflightOptionsToRemove.Contains(preflightChecklistOption.name))
{
GameObject.Destroy(preflightChecklistOption.gameObject);
}
else
{
remainingMenuOptions.Add(preflightChecklistOption);
}
}
return remainingMenuOptions.ToArray();
}
public void Awake()
{
QSBSceneManager.OnPostSceneLoad += (_, loadScene) =>
{
if (QSBCore.IsInMultiplayer && loadScene.IsUniverseScene())
{
// PREFLIGHT MENU IN THE SHIP
var suitMenuManager = GameObject.FindObjectOfType<SuitMenuManager>()._mainMenu;
suitMenuManager._menuOptions = DestroyFreezeTimeOptions(suitMenuManager._menuOptions);
// Remove cosmetic elements from ship preflight checklist
var suitOptionsMenu = GameObject.Find("PauseMenu/PreFlightCanvas/OptionsMenu-Panel/SuitOptionsDisplayPanel/SuitOptionsMainMenu/");
GameObject.Destroy(suitOptionsMenu.transform.Find("FreezeTimeImage").gameObject);
GameObject.Destroy(suitOptionsMenu.transform.Find("Box-FreezeTimeBorder").gameObject);
// PREFLIGHT MENU IN THE OPTIONS MENU
var settingsMenuView = GameObject.FindObjectOfType<SettingsMenuView>();
settingsMenuView._listSettingsOptions = DestroyFreezeTimeOptions(settingsMenuView._listSettingsOptions);
// This one also points to the same options, have to remove the destroyed objects from it
var menuGameplayPreFlight = GameObject.Find("PauseMenu/OptionsCanvas/OptionsMenu-Panel/OptionsDisplayPanel/GameplayMenu/MenuGameplayPreFl/").GetComponent<Menu>();
Delay.RunNextFrame(() => menuGameplayPreFlight._menuOptions = menuGameplayPreFlight._menuOptions.Where(x => x != null).ToArray());
}
};
}
}