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clear chat on wakeup
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@ -241,6 +241,7 @@ internal class MultiplayerHUDManager : MonoBehaviour, IAddComponentOnStart
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var inputFieldGO = _textChat.Find("InputField");
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var inputFieldGO = _textChat.Find("InputField");
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_inputField = inputFieldGO.GetComponent<InputField>();
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_inputField = inputFieldGO.GetComponent<InputField>();
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_inputField.text = "";
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_inputField.text = "";
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_textChat.Find("Messages").Find("Message").GetComponent<Text>().text = "";
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}
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}
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public void UpdateMinimapMarkers(Minimap minimap)
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public void UpdateMinimapMarkers(Minimap minimap)
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