Rafts: DO use interp or else the positions are initially all wrong for some reason????????????

This commit is contained in:
JohnCorby 2022-02-25 07:50:49 -08:00
parent 622e641a5d
commit 81cf6cc09a

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@ -8,8 +8,7 @@ namespace QSB.EchoesOfTheEye.RaftSync.TransformSync;
public class RaftTransformSync : UnsectoredRigidbodySync
{
protected override bool UseInterpolation => false;
protected override bool OnlyApplyOnDeserialize => true;
protected override bool UseInterpolation => true;
private QSBRaft _qsbRaft;
private static readonly List<RaftTransformSync> _instances = new();