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enable interaction if remote player picks up item
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@ -38,6 +38,8 @@ public class QSBDreamLanternItem : QSBItem<DreamLanternItem>
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// The view model looks much smaller than the dropped item
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AttachedObject.gameObject.transform.localScale = Vector3.one * 2f;
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}
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AttachedObject.EnableInteraction(true);
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}
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public override void DropItem(Vector3 worldPosition, Vector3 worldNormal, Transform parent, Sector sector, IItemDropTarget customDropTarget)
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