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remove logs
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@ -21,7 +21,6 @@ public class QSBDreamLanternController : WorldObject<DreamLanternController>
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// Ghosts don't have the item and instead the effects are controlled by GhostEffects
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if (!IsGhostLantern)
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{
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DebugLog.DebugWrite($"Not GhostLantern, getting DreamLanternItem");
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DreamLanternItem = AttachedObject.GetComponent<DreamLanternItem>();
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if (DreamLanternItem == null) // ghost lanterns don't have DreamLanternItems attached
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@ -29,10 +28,8 @@ public class QSBDreamLanternController : WorldObject<DreamLanternController>
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return;
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}
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DebugLog.DebugWrite($"_lanternType is {DreamLanternItem._lanternType}");
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if (DreamLanternItem._lanternType == DreamLanternType.Malfunctioning)
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{
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DebugLog.DebugWrite($"returning...");
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return;
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}
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