up character limit to 256

This commit is contained in:
_nebula 2023-07-28 10:10:49 +01:00
parent d84b642ee0
commit 7be49b1b8e

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@ -322,6 +322,7 @@ internal class MultiplayerHUDManager : MonoBehaviour, IAddComponentOnStart
var inputFieldGO = _textChat.Find("InputField");
_inputField = inputFieldGO.GetComponent<InputField>();
_inputField.text = "";
_inputField.characterLimit = 256;
_textChat.Find("Messages").Find("Message").GetComponent<Text>().text = "";
_lines.Clear();
_messages.Clear();