remove default ctors from messages

This commit is contained in:
JohnCorby 2021-12-26 18:53:31 -08:00
parent 51e29c4535
commit 7acd63e339
63 changed files with 0 additions and 127 deletions

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@ -18,8 +18,6 @@ namespace QSB.Anglerfish.Messages
LocalDisturbancePos = qsbAngler.AttachedObject._localDisturbancePos; LocalDisturbancePos = qsbAngler.AttachedObject._localDisturbancePos;
} }
public AnglerChangeStateMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -7,8 +7,6 @@ namespace QSB.Animation.NPC.Messages
{ {
public NpcAnimationMessage(bool start) => Value = start; public NpcAnimationMessage(bool start) => Value = start;
public NpcAnimationMessage() { }
public override void OnReceiveRemote() public override void OnReceiveRemote()
{ {
if (Value) if (Value)

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@ -16,8 +16,6 @@ namespace QSB.Animation.Player.Messages
Name = name; Name = name;
} }
public AnimationTriggerMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -16,8 +16,6 @@ namespace QSB.Animation.Player.Messages
Value = type; Value = type;
} }
public ChangeAnimTypeMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -22,8 +22,6 @@ namespace QSB.Animation.Player.Messages
private PlayerSuitMessage(bool on) => Value = on; private PlayerSuitMessage(bool on) => Value = on;
public PlayerSuitMessage() { }
public override void OnReceiveRemote() public override void OnReceiveRemote()
{ {
var player = QSBPlayerManager.GetPlayer(From); var player = QSBPlayerManager.GetPlayer(From);

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@ -19,8 +19,6 @@ namespace QSB.AuthoritySync
Value = action; Value = action;
} }
public AuthQueueMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -7,8 +7,6 @@ namespace QSB.CampfireSync.Messages
{ {
public CampfireStateMessage(Campfire.State state) => Value = state; public CampfireStateMessage(Campfire.State state) => Value = state;
public CampfireStateMessage() { }
public override void OnReceiveRemote() => WorldObject.SetState(Value); public override void OnReceiveRemote() => WorldObject.SetState(Value);
} }
} }

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@ -9,8 +9,6 @@ namespace QSB.ClientServerStateSync.Messages
{ {
public ClientStateMessage(ClientState state) => Value = state; public ClientStateMessage(ClientState state) => Value = state;
public ClientStateMessage() { }
public override void OnReceiveLocal() public override void OnReceiveLocal()
=> ClientStateManager.Instance.ChangeClientState(Value); => ClientStateManager.Instance.ChangeClientState(Value);

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@ -6,8 +6,6 @@ namespace QSB.ClientServerStateSync.Messages
{ {
public ServerStateMessage(ServerState state) => Value = state; public ServerStateMessage(ServerState state) => Value = state;
public ServerStateMessage() { }
public override void OnReceiveLocal() => OnReceiveRemote(); public override void OnReceiveLocal() => OnReceiveRemote();
public override void OnReceiveRemote() public override void OnReceiveRemote()
=> ServerStateManager.Instance.ChangeServerState(Value); => ServerStateManager.Instance.ChangeServerState(Value);

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@ -19,8 +19,6 @@ namespace QSB.ConversationSync.Messages
Message = message; Message = message;
} }
public ConversationMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -19,8 +19,6 @@ namespace QSB.ConversationSync.Messages
Value = start; Value = start;
} }
public ConversationStartEndMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -26,8 +26,6 @@ namespace QSB.ConversationSync.Messages
ConditionState = state; ConditionState = state;
} }
public DialogueConditionMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -15,8 +15,6 @@ namespace QSB.ConversationSync.Messages
ListDialoguesIndex = listIndex; ListDialoguesIndex = listIndex;
} }
public EnterRemoteDialogueMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -13,8 +13,6 @@ namespace QSB.DeathSync.Messages
public PlayerDeathMessage(DeathType type) => NecronomiconIndex = Necronomicon.GetRandomIndex(type); public PlayerDeathMessage(DeathType type) => NecronomiconIndex = Necronomicon.GetRandomIndex(type);
public PlayerDeathMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -7,8 +7,6 @@ namespace QSB.ElevatorSync.Messages
{ {
public ElevatorMessage(bool isGoingUp) => Value = isGoingUp; public ElevatorMessage(bool isGoingUp) => Value = isGoingUp;
public ElevatorMessage() { }
public override void OnReceiveRemote() => WorldObject.RemoteCall(Value); public override void OnReceiveRemote() => WorldObject.RemoteCall(Value);
} }
} }

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@ -20,8 +20,6 @@ namespace QSB.EyeOfTheUniverse.EyeStateSync.Messages
private EyeStateMessage(EyeState state) => Value = state; private EyeStateMessage(EyeState state) => Value = state;
public EyeStateMessage() { }
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady; public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
public override void OnReceiveLocal() public override void OnReceiveLocal()

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@ -7,8 +7,6 @@ namespace QSB.GeyserSync.Messages
{ {
public GeyserMessage(bool state) => Value = state; public GeyserMessage(bool state) => Value = state;
public GeyserMessage() { }
public override void OnReceiveRemote() => WorldObject.SetState(Value); public override void OnReceiveRemote() => WorldObject.SetState(Value);
} }
} }

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@ -21,8 +21,6 @@ namespace QSB.ItemSync.Messages
SectorId = sector.GetWorldObject<QSBSector>().ObjectId; SectorId = sector.GetWorldObject<QSBSector>().ObjectId;
} }
public DropItemMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -20,8 +20,6 @@ namespace QSB.ItemSync.Messages
ItemId = itemId; ItemId = itemId;
} }
public SocketItemMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -7,8 +7,6 @@ namespace QSB.JellyfishSync.Messages
{ {
public JellyfishRisingMessage(bool isRising) => Value = isRising; public JellyfishRisingMessage(bool isRising) => Value = isRising;
public JellyfishRisingMessage() { }
public override void OnReceiveRemote() => WorldObject.IsRising = Value; public override void OnReceiveRemote() => WorldObject.IsRising = Value;
} }

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@ -17,8 +17,6 @@ namespace QSB.LogSync.Messages
ShowNotification = showNotification; ShowNotification = showNotification;
} }
public RevealFactMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -7,8 +7,6 @@ namespace QSB.MeteorSync.Messages
{ {
public FragmentDamageMessage(float damage) => Value = damage; public FragmentDamageMessage(float damage) => Value = damage;
public FragmentDamageMessage() { }
public override void OnReceiveRemote() => WorldObject.AddDamage(Value); public override void OnReceiveRemote() => WorldObject.AddDamage(Value);
} }
} }

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@ -44,8 +44,6 @@ namespace QSB.MeteorSync.Messages
} }
} }
public FragmentResyncMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -15,8 +15,6 @@ namespace QSB.MeteorSync.Messages
LaunchSpeed = qsbMeteorLauncher.LaunchSpeed; LaunchSpeed = qsbMeteorLauncher.LaunchSpeed;
} }
public MeteorLaunchMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -9,8 +9,6 @@ namespace QSB.OrbSync.Messages
{ {
public OrbDragMessage(bool isDragging) => Value = isDragging; public OrbDragMessage(bool isDragging) => Value = isDragging;
public OrbDragMessage() { }
public override void OnReceiveLocal() public override void OnReceiveLocal()
{ {
var qsbOrb = ObjectId.GetWorldObject<QSBOrb>(); var qsbOrb = ObjectId.GetWorldObject<QSBOrb>();

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@ -10,8 +10,6 @@ namespace QSB.OrbSync.Messages
public OrbSlotMessage(int slotIndex) => SlotIndex = slotIndex; public OrbSlotMessage(int slotIndex) => SlotIndex = slotIndex;
public OrbSlotMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -37,8 +37,6 @@ namespace QSB.Player.Messages
ObjectId = objectId; ObjectId = objectId;
} }
public EnterLeaveMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -12,8 +12,6 @@ namespace QSB.Player.Messages
public PlayerEntangledMessage(int objectId) => ObjectId = objectId; public PlayerEntangledMessage(int objectId) => ObjectId = objectId;
public PlayerEntangledMessage() { }
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady; public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
public override void OnReceiveLocal() public override void OnReceiveLocal()

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@ -22,8 +22,6 @@ namespace QSB.Player.Messages
DlcInstalled = QSBCore.DLCInstalled; DlcInstalled = QSBCore.DLCInstalled;
} }
public PlayerJoinMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -18,8 +18,6 @@ namespace QSB.Player.Messages
Value = reason; Value = reason;
} }
public PlayerKickMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -8,8 +8,6 @@ namespace QSB.Player.Messages
{ {
public PlayerReadyMessage(bool ready) => Value = ready; public PlayerReadyMessage(bool ready) => Value = ready;
public PlayerReadyMessage() { }
public override void OnReceiveRemote() public override void OnReceiveRemote()
{ {
if (QSBCore.IsHost) if (QSBCore.IsHost)

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@ -17,8 +17,6 @@ namespace QSB.QuantumSync.Messages
Angle = angle; Angle = angle;
} }
public EyeProxyMoonStateChangeMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -19,8 +19,6 @@ namespace QSB.QuantumSync.Messages
OrbitAngle = orbitAngle; OrbitAngle = orbitAngle;
} }
public MoonStateChangeMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -12,8 +12,6 @@ namespace QSB.QuantumSync.Messages
public MultiStateChangeMessage(int stateIndex) => StateIndex = stateIndex; public MultiStateChangeMessage(int stateIndex) => StateIndex = stateIndex;
public MultiStateChangeMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -12,8 +12,6 @@ namespace QSB.QuantumSync.Messages
public QuantumShuffleMessage(int[] indexArray) => IndexArray = indexArray; public QuantumShuffleMessage(int[] indexArray) => IndexArray = indexArray;
public QuantumShuffleMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -18,8 +18,6 @@ namespace QSB.QuantumSync.Messages
LocalRotation = localRotation; LocalRotation = localRotation;
} }
public SocketStateChangeMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -11,8 +11,6 @@ namespace QSB.RespawnSync.Messages
public PlayerRespawnMessage(uint playerId) => PlayerId = playerId; public PlayerRespawnMessage(uint playerId) => PlayerId = playerId;
public PlayerRespawnMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -36,8 +36,6 @@ namespace QSB.RoastingSync.Messages
Value = roasting; Value = roasting;
} }
public EnterExitRoastingMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -13,8 +13,6 @@ namespace QSB.RoastingSync.Messages
{ {
public MarshmallowEventMessage(MarshmallowMessageType type) => Value = type; public MarshmallowEventMessage(MarshmallowMessageType type) => Value = type;
public MarshmallowEventMessage() { }
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady; public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
public override void OnReceiveRemote() public override void OnReceiveRemote()

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@ -6,8 +6,6 @@ namespace QSB.SatelliteSync.Messages
{ {
public SatelliteProjectorMessage(bool usingProjector) => Value = usingProjector; public SatelliteProjectorMessage(bool usingProjector) => Value = usingProjector;
public SatelliteProjectorMessage() { }
public override void OnReceiveRemote() public override void OnReceiveRemote()
{ {
if (Value) if (Value)

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@ -6,8 +6,6 @@ namespace QSB.SatelliteSync.Messages
{ {
public SatelliteProjectorSnapshotMessage(bool forward) => Value = forward; public SatelliteProjectorSnapshotMessage(bool forward) => Value = forward;
public SatelliteProjectorSnapshotMessage() { }
public override void OnReceiveRemote() => SatelliteProjectorManager.Instance.RemoteTakeSnapshot(Value); public override void OnReceiveRemote() => SatelliteProjectorManager.Instance.RemoteTakeSnapshot(Value);
} }
} }

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@ -80,8 +80,6 @@ namespace QSB.SaveSync.Messages
KnownSignals = gameSave.knownSignals; KnownSignals = gameSave.knownSignals;
} }
public GameStateMessage() { }
public override void OnReceiveRemote() public override void OnReceiveRemote()
{ {
if (QSBSceneManager.CurrentScene != OWScene.TitleScreen) if (QSBSceneManager.CurrentScene != OWScene.TitleScreen)

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@ -7,8 +7,6 @@ namespace QSB.ShipSync.Messages.Component
{ {
public ComponentRepairTickMessage(float repairFraction) => Value = repairFraction; public ComponentRepairTickMessage(float repairFraction) => Value = repairFraction;
public ComponentRepairTickMessage() { }
public override void OnReceiveRemote() => WorldObject.RepairTick(Value); public override void OnReceiveRemote() => WorldObject.RepairTick(Value);
} }
} }

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@ -26,8 +26,6 @@ namespace QSB.ShipSync.Messages
public FlyShipMessage(bool flying) => Value = flying; public FlyShipMessage(bool flying) => Value = flying;
public FlyShipMessage() { }
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady; public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
public override void OnReceiveLocal() => SetCurrentFlyer(From, Value); public override void OnReceiveLocal() => SetCurrentFlyer(From, Value);

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@ -7,8 +7,6 @@ namespace QSB.ShipSync.Messages
{ {
public HatchMessage(bool open) => Value = open; public HatchMessage(bool open) => Value = open;
public HatchMessage() { }
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady; public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
public override void OnReceiveRemote() public override void OnReceiveRemote()

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@ -7,8 +7,6 @@ namespace QSB.ShipSync.Messages.Hull
{ {
public HullChangeIntegrityMessage(float integrity) => Value = integrity; public HullChangeIntegrityMessage(float integrity) => Value = integrity;
public HullChangeIntegrityMessage() { }
public override void OnReceiveRemote() => WorldObject.ChangeIntegrity(Value); public override void OnReceiveRemote() => WorldObject.ChangeIntegrity(Value);
} }
} }

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@ -7,8 +7,6 @@ namespace QSB.ShipSync.Messages.Hull
{ {
public HullRepairTickMessage(float repairFraction) => Value = repairFraction; public HullRepairTickMessage(float repairFraction) => Value = repairFraction;
public HullRepairTickMessage() { }
public override void OnReceiveRemote() => WorldObject.RepairTick(Value); public override void OnReceiveRemote() => WorldObject.RepairTick(Value);
} }
} }

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@ -19,8 +19,6 @@ namespace QSB.StatueSync.Messages
CameraDegrees = degrees; CameraDegrees = degrees;
} }
public StartStatueMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -14,8 +14,6 @@ namespace QSB.TimeSync.Messages
LoopCount = count; LoopCount = count;
} }
public ServerTimeMessage() { }
public override void Serialize(QNetworkWriter writer) public override void Serialize(QNetworkWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);

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@ -22,8 +22,6 @@ namespace QSB.Tools.FlashlightTool.Messages
private PlayerFlashlightMessage(bool on) => Value = on; private PlayerFlashlightMessage(bool on) => Value = on;
public PlayerFlashlightMessage() { }
public override void OnReceiveRemote() public override void OnReceiveRemote()
{ {
var player = QSBPlayerManager.GetPlayer(From); var player = QSBPlayerManager.GetPlayer(From);

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@ -38,8 +38,6 @@ namespace QSB.Tools.ProbeLauncherTool.Messages
private EquipProbeLauncherMessage(bool equipped) => Value = equipped; private EquipProbeLauncherMessage(bool equipped) => Value = equipped;
public EquipProbeLauncherMessage() { }
public override void OnReceiveRemote() public override void OnReceiveRemote()
{ {
var player = QSBPlayerManager.GetPlayer(From); var player = QSBPlayerManager.GetPlayer(From);

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@ -8,8 +8,6 @@ namespace QSB.Tools.ProbeLauncherTool.Messages
{ {
public PlayerRetrieveProbeMessage(bool playEffects) => Value = playEffects; public PlayerRetrieveProbeMessage(bool playEffects) => Value = playEffects;
public PlayerRetrieveProbeMessage() { }
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady; public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
public override void OnReceiveRemote() public override void OnReceiveRemote()

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@ -7,8 +7,6 @@ namespace QSB.Tools.ProbeLauncherTool.Messages
{ {
public RetrieveProbeMessage(bool state) => Value = state; public RetrieveProbeMessage(bool state) => Value = state;
public RetrieveProbeMessage() { }
public override void OnReceiveRemote() => WorldObject.RetrieveProbe(Value); public override void OnReceiveRemote() => WorldObject.RetrieveProbe(Value);
} }
} }

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@ -8,8 +8,6 @@ namespace QSB.Tools.ProbeTool.Messages
{ {
public PlayerProbeMessage(ProbeEvent probeEvent) => Value = probeEvent; public PlayerProbeMessage(ProbeEvent probeEvent) => Value = probeEvent;
public PlayerProbeMessage() { }
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady; public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
public override void OnReceiveRemote() public override void OnReceiveRemote()

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@ -10,8 +10,6 @@ namespace QSB.Tools.ProbeTool.Messages
public ProbeStartRetrieveMessage(float duration) => Value = duration; public ProbeStartRetrieveMessage(float duration) => Value = duration;
public ProbeStartRetrieveMessage() { }
public override void OnReceiveRemote() public override void OnReceiveRemote()
{ {
var player = QSBPlayerManager.GetPlayer(From); var player = QSBPlayerManager.GetPlayer(From);

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@ -7,8 +7,6 @@ namespace QSB.Tools.SignalscopeTool.FrequencySync.Messages
{ {
public IdentifyFrequencyMessage(SignalFrequency frequency) => Value = frequency; public IdentifyFrequencyMessage(SignalFrequency frequency) => Value = frequency;
public IdentifyFrequencyMessage() { }
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady; public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
public override void OnReceiveRemote() public override void OnReceiveRemote()

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@ -7,8 +7,6 @@ namespace QSB.Tools.SignalscopeTool.FrequencySync.Messages
{ {
public IdentifySignalMessage(SignalName name) => Value = name; public IdentifySignalMessage(SignalName name) => Value = name;
public IdentifySignalMessage() { }
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady; public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
public override void OnReceiveRemote() public override void OnReceiveRemote()

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@ -22,8 +22,6 @@ namespace QSB.Tools.SignalscopeTool.Messages
private PlayerSignalscopeMessage(bool equipped) => Value = equipped; private PlayerSignalscopeMessage(bool equipped) => Value = equipped;
public PlayerSignalscopeMessage() { }
public override void OnReceiveRemote() public override void OnReceiveRemote()
{ {
var player = QSBPlayerManager.GetPlayer(From); var player = QSBPlayerManager.GetPlayer(From);

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@ -22,8 +22,6 @@ namespace QSB.Tools.TranslatorTool.Messages
private PlayerTranslatorMessage(bool equipped) => Value = equipped; private PlayerTranslatorMessage(bool equipped) => Value = equipped;
public PlayerTranslatorMessage() { }
public override void OnReceiveRemote() public override void OnReceiveRemote()
{ {
var player = QSBPlayerManager.GetPlayer(From); var player = QSBPlayerManager.GetPlayer(From);

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@ -25,21 +25,18 @@ namespace QSB.Tools.TranslatorTool.TranslationSync.Messages
internal class WallTextTranslatedMessage : SetAsTranslatedMessage<QSBWallText> internal class WallTextTranslatedMessage : SetAsTranslatedMessage<QSBWallText>
{ {
public WallTextTranslatedMessage(int textId) => TextId = textId; public WallTextTranslatedMessage(int textId) => TextId = textId;
public WallTextTranslatedMessage() { }
public override void OnReceiveRemote() => WorldObject.HandleSetAsTranslated(TextId); public override void OnReceiveRemote() => WorldObject.HandleSetAsTranslated(TextId);
} }
internal class ComputerTranslatedMessage : SetAsTranslatedMessage<QSBComputer> internal class ComputerTranslatedMessage : SetAsTranslatedMessage<QSBComputer>
{ {
public ComputerTranslatedMessage(int textId) => TextId = textId; public ComputerTranslatedMessage(int textId) => TextId = textId;
public ComputerTranslatedMessage() { }
public override void OnReceiveRemote() => WorldObject.HandleSetAsTranslated(TextId); public override void OnReceiveRemote() => WorldObject.HandleSetAsTranslated(TextId);
} }
internal class VesselComputerTranslatedMessage : SetAsTranslatedMessage<QSBVesselComputer> internal class VesselComputerTranslatedMessage : SetAsTranslatedMessage<QSBVesselComputer>
{ {
public VesselComputerTranslatedMessage(int textId) => TextId = textId; public VesselComputerTranslatedMessage(int textId) => TextId = textId;
public VesselComputerTranslatedMessage() { }
public override void OnReceiveRemote() => WorldObject.HandleSetAsTranslated(TextId); public override void OnReceiveRemote() => WorldObject.HandleSetAsTranslated(TextId);
} }
} }

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@ -7,8 +7,6 @@ namespace QSB.TornadoSync.Messages
{ {
public TornadoFormStateMessage(bool formState) => Value = formState; public TornadoFormStateMessage(bool formState) => Value = formState;
public TornadoFormStateMessage() { }
public override void OnReceiveRemote() => WorldObject.FormState = Value; public override void OnReceiveRemote() => WorldObject.FormState = Value;
} }
} }

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@ -6,8 +6,6 @@ namespace QSB.Utility.Messages
{ {
public DebugMessage(DebugMessageEnum type) => Value = type; public DebugMessage(DebugMessageEnum type) => Value = type;
public DebugMessage() { }
public override void OnReceiveLocal() => OnReceiveRemote(); public override void OnReceiveLocal() => OnReceiveRemote();
public override void OnReceiveRemote() public override void OnReceiveRemote()

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@ -7,8 +7,6 @@ namespace QSB.ZeroGCaveSync.Messages
{ {
public SatelliteNodeRepairTickMessage(float repairFraction) => Value = repairFraction; public SatelliteNodeRepairTickMessage(float repairFraction) => Value = repairFraction;
public SatelliteNodeRepairTickMessage() { }
public override void OnReceiveRemote() => WorldObject.RepairTick(Value); public override void OnReceiveRemote() => WorldObject.RepairTick(Value);
} }
} }