mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-02-05 06:39:50 +00:00
remove default ctors from messages
This commit is contained in:
parent
51e29c4535
commit
7acd63e339
@ -18,8 +18,6 @@ namespace QSB.Anglerfish.Messages
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LocalDisturbancePos = qsbAngler.AttachedObject._localDisturbancePos;
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LocalDisturbancePos = qsbAngler.AttachedObject._localDisturbancePos;
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}
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}
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public AnglerChangeStateMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -7,8 +7,6 @@ namespace QSB.Animation.NPC.Messages
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{
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{
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public NpcAnimationMessage(bool start) => Value = start;
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public NpcAnimationMessage(bool start) => Value = start;
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public NpcAnimationMessage() { }
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public override void OnReceiveRemote()
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public override void OnReceiveRemote()
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{
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{
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if (Value)
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if (Value)
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@ -16,8 +16,6 @@ namespace QSB.Animation.Player.Messages
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Name = name;
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Name = name;
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}
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}
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public AnimationTriggerMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -16,8 +16,6 @@ namespace QSB.Animation.Player.Messages
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Value = type;
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Value = type;
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}
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}
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public ChangeAnimTypeMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -22,8 +22,6 @@ namespace QSB.Animation.Player.Messages
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private PlayerSuitMessage(bool on) => Value = on;
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private PlayerSuitMessage(bool on) => Value = on;
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public PlayerSuitMessage() { }
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public override void OnReceiveRemote()
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public override void OnReceiveRemote()
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{
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{
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var player = QSBPlayerManager.GetPlayer(From);
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var player = QSBPlayerManager.GetPlayer(From);
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@ -19,8 +19,6 @@ namespace QSB.AuthoritySync
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Value = action;
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Value = action;
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}
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}
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public AuthQueueMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -7,8 +7,6 @@ namespace QSB.CampfireSync.Messages
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{
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{
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public CampfireStateMessage(Campfire.State state) => Value = state;
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public CampfireStateMessage(Campfire.State state) => Value = state;
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public CampfireStateMessage() { }
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public override void OnReceiveRemote() => WorldObject.SetState(Value);
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public override void OnReceiveRemote() => WorldObject.SetState(Value);
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}
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}
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}
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}
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@ -9,8 +9,6 @@ namespace QSB.ClientServerStateSync.Messages
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{
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{
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public ClientStateMessage(ClientState state) => Value = state;
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public ClientStateMessage(ClientState state) => Value = state;
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public ClientStateMessage() { }
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public override void OnReceiveLocal()
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public override void OnReceiveLocal()
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=> ClientStateManager.Instance.ChangeClientState(Value);
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=> ClientStateManager.Instance.ChangeClientState(Value);
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@ -6,8 +6,6 @@ namespace QSB.ClientServerStateSync.Messages
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{
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{
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public ServerStateMessage(ServerState state) => Value = state;
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public ServerStateMessage(ServerState state) => Value = state;
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public ServerStateMessage() { }
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public override void OnReceiveLocal() => OnReceiveRemote();
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public override void OnReceiveLocal() => OnReceiveRemote();
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public override void OnReceiveRemote()
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public override void OnReceiveRemote()
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=> ServerStateManager.Instance.ChangeServerState(Value);
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=> ServerStateManager.Instance.ChangeServerState(Value);
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@ -19,8 +19,6 @@ namespace QSB.ConversationSync.Messages
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Message = message;
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Message = message;
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}
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}
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public ConversationMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -19,8 +19,6 @@ namespace QSB.ConversationSync.Messages
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Value = start;
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Value = start;
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}
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}
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public ConversationStartEndMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -26,8 +26,6 @@ namespace QSB.ConversationSync.Messages
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ConditionState = state;
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ConditionState = state;
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}
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}
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public DialogueConditionMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -15,8 +15,6 @@ namespace QSB.ConversationSync.Messages
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ListDialoguesIndex = listIndex;
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ListDialoguesIndex = listIndex;
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}
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}
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public EnterRemoteDialogueMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -13,8 +13,6 @@ namespace QSB.DeathSync.Messages
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public PlayerDeathMessage(DeathType type) => NecronomiconIndex = Necronomicon.GetRandomIndex(type);
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public PlayerDeathMessage(DeathType type) => NecronomiconIndex = Necronomicon.GetRandomIndex(type);
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public PlayerDeathMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -7,8 +7,6 @@ namespace QSB.ElevatorSync.Messages
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{
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{
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public ElevatorMessage(bool isGoingUp) => Value = isGoingUp;
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public ElevatorMessage(bool isGoingUp) => Value = isGoingUp;
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public ElevatorMessage() { }
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public override void OnReceiveRemote() => WorldObject.RemoteCall(Value);
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public override void OnReceiveRemote() => WorldObject.RemoteCall(Value);
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}
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}
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}
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}
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@ -20,8 +20,6 @@ namespace QSB.EyeOfTheUniverse.EyeStateSync.Messages
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private EyeStateMessage(EyeState state) => Value = state;
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private EyeStateMessage(EyeState state) => Value = state;
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public EyeStateMessage() { }
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public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
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public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
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public override void OnReceiveLocal()
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public override void OnReceiveLocal()
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@ -7,8 +7,6 @@ namespace QSB.GeyserSync.Messages
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{
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{
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public GeyserMessage(bool state) => Value = state;
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public GeyserMessage(bool state) => Value = state;
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public GeyserMessage() { }
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public override void OnReceiveRemote() => WorldObject.SetState(Value);
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public override void OnReceiveRemote() => WorldObject.SetState(Value);
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}
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}
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}
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}
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@ -21,8 +21,6 @@ namespace QSB.ItemSync.Messages
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SectorId = sector.GetWorldObject<QSBSector>().ObjectId;
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SectorId = sector.GetWorldObject<QSBSector>().ObjectId;
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}
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}
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public DropItemMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -20,8 +20,6 @@ namespace QSB.ItemSync.Messages
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ItemId = itemId;
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ItemId = itemId;
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}
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}
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public SocketItemMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -7,8 +7,6 @@ namespace QSB.JellyfishSync.Messages
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{
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{
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public JellyfishRisingMessage(bool isRising) => Value = isRising;
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public JellyfishRisingMessage(bool isRising) => Value = isRising;
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public JellyfishRisingMessage() { }
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public override void OnReceiveRemote() => WorldObject.IsRising = Value;
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public override void OnReceiveRemote() => WorldObject.IsRising = Value;
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}
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}
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@ -17,8 +17,6 @@ namespace QSB.LogSync.Messages
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ShowNotification = showNotification;
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ShowNotification = showNotification;
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}
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}
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public RevealFactMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -7,8 +7,6 @@ namespace QSB.MeteorSync.Messages
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{
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{
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public FragmentDamageMessage(float damage) => Value = damage;
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public FragmentDamageMessage(float damage) => Value = damage;
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public FragmentDamageMessage() { }
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public override void OnReceiveRemote() => WorldObject.AddDamage(Value);
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public override void OnReceiveRemote() => WorldObject.AddDamage(Value);
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}
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}
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}
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}
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@ -44,8 +44,6 @@ namespace QSB.MeteorSync.Messages
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}
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}
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}
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}
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public FragmentResyncMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -15,8 +15,6 @@ namespace QSB.MeteorSync.Messages
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LaunchSpeed = qsbMeteorLauncher.LaunchSpeed;
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LaunchSpeed = qsbMeteorLauncher.LaunchSpeed;
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}
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}
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public MeteorLaunchMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -9,8 +9,6 @@ namespace QSB.OrbSync.Messages
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{
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{
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public OrbDragMessage(bool isDragging) => Value = isDragging;
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public OrbDragMessage(bool isDragging) => Value = isDragging;
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public OrbDragMessage() { }
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public override void OnReceiveLocal()
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public override void OnReceiveLocal()
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{
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{
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var qsbOrb = ObjectId.GetWorldObject<QSBOrb>();
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var qsbOrb = ObjectId.GetWorldObject<QSBOrb>();
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@ -10,8 +10,6 @@ namespace QSB.OrbSync.Messages
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public OrbSlotMessage(int slotIndex) => SlotIndex = slotIndex;
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public OrbSlotMessage(int slotIndex) => SlotIndex = slotIndex;
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public OrbSlotMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -37,8 +37,6 @@ namespace QSB.Player.Messages
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ObjectId = objectId;
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ObjectId = objectId;
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}
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}
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public EnterLeaveMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -12,8 +12,6 @@ namespace QSB.Player.Messages
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public PlayerEntangledMessage(int objectId) => ObjectId = objectId;
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public PlayerEntangledMessage(int objectId) => ObjectId = objectId;
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public PlayerEntangledMessage() { }
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public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
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public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
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public override void OnReceiveLocal()
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public override void OnReceiveLocal()
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@ -22,8 +22,6 @@ namespace QSB.Player.Messages
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DlcInstalled = QSBCore.DLCInstalled;
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DlcInstalled = QSBCore.DLCInstalled;
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}
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}
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public PlayerJoinMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -18,8 +18,6 @@ namespace QSB.Player.Messages
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Value = reason;
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Value = reason;
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}
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}
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public PlayerKickMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -8,8 +8,6 @@ namespace QSB.Player.Messages
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{
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{
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public PlayerReadyMessage(bool ready) => Value = ready;
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public PlayerReadyMessage(bool ready) => Value = ready;
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public PlayerReadyMessage() { }
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public override void OnReceiveRemote()
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public override void OnReceiveRemote()
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{
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{
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if (QSBCore.IsHost)
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if (QSBCore.IsHost)
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@ -17,8 +17,6 @@ namespace QSB.QuantumSync.Messages
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Angle = angle;
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Angle = angle;
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}
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}
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public EyeProxyMoonStateChangeMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -19,8 +19,6 @@ namespace QSB.QuantumSync.Messages
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OrbitAngle = orbitAngle;
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OrbitAngle = orbitAngle;
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}
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}
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public MoonStateChangeMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -12,8 +12,6 @@ namespace QSB.QuantumSync.Messages
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public MultiStateChangeMessage(int stateIndex) => StateIndex = stateIndex;
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public MultiStateChangeMessage(int stateIndex) => StateIndex = stateIndex;
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public MultiStateChangeMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -12,8 +12,6 @@ namespace QSB.QuantumSync.Messages
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public QuantumShuffleMessage(int[] indexArray) => IndexArray = indexArray;
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public QuantumShuffleMessage(int[] indexArray) => IndexArray = indexArray;
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public QuantumShuffleMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -18,8 +18,6 @@ namespace QSB.QuantumSync.Messages
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LocalRotation = localRotation;
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LocalRotation = localRotation;
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}
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}
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public SocketStateChangeMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -11,8 +11,6 @@ namespace QSB.RespawnSync.Messages
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public PlayerRespawnMessage(uint playerId) => PlayerId = playerId;
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public PlayerRespawnMessage(uint playerId) => PlayerId = playerId;
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public PlayerRespawnMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -36,8 +36,6 @@ namespace QSB.RoastingSync.Messages
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Value = roasting;
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Value = roasting;
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}
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}
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public EnterExitRoastingMessage() { }
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -13,8 +13,6 @@ namespace QSB.RoastingSync.Messages
|
|||||||
{
|
{
|
||||||
public MarshmallowEventMessage(MarshmallowMessageType type) => Value = type;
|
public MarshmallowEventMessage(MarshmallowMessageType type) => Value = type;
|
||||||
|
|
||||||
public MarshmallowEventMessage() { }
|
|
||||||
|
|
||||||
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
|
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
|
||||||
|
|
||||||
public override void OnReceiveRemote()
|
public override void OnReceiveRemote()
|
||||||
|
@ -6,8 +6,6 @@ namespace QSB.SatelliteSync.Messages
|
|||||||
{
|
{
|
||||||
public SatelliteProjectorMessage(bool usingProjector) => Value = usingProjector;
|
public SatelliteProjectorMessage(bool usingProjector) => Value = usingProjector;
|
||||||
|
|
||||||
public SatelliteProjectorMessage() { }
|
|
||||||
|
|
||||||
public override void OnReceiveRemote()
|
public override void OnReceiveRemote()
|
||||||
{
|
{
|
||||||
if (Value)
|
if (Value)
|
||||||
|
@ -6,8 +6,6 @@ namespace QSB.SatelliteSync.Messages
|
|||||||
{
|
{
|
||||||
public SatelliteProjectorSnapshotMessage(bool forward) => Value = forward;
|
public SatelliteProjectorSnapshotMessage(bool forward) => Value = forward;
|
||||||
|
|
||||||
public SatelliteProjectorSnapshotMessage() { }
|
|
||||||
|
|
||||||
public override void OnReceiveRemote() => SatelliteProjectorManager.Instance.RemoteTakeSnapshot(Value);
|
public override void OnReceiveRemote() => SatelliteProjectorManager.Instance.RemoteTakeSnapshot(Value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -80,8 +80,6 @@ namespace QSB.SaveSync.Messages
|
|||||||
KnownSignals = gameSave.knownSignals;
|
KnownSignals = gameSave.knownSignals;
|
||||||
}
|
}
|
||||||
|
|
||||||
public GameStateMessage() { }
|
|
||||||
|
|
||||||
public override void OnReceiveRemote()
|
public override void OnReceiveRemote()
|
||||||
{
|
{
|
||||||
if (QSBSceneManager.CurrentScene != OWScene.TitleScreen)
|
if (QSBSceneManager.CurrentScene != OWScene.TitleScreen)
|
||||||
|
@ -7,8 +7,6 @@ namespace QSB.ShipSync.Messages.Component
|
|||||||
{
|
{
|
||||||
public ComponentRepairTickMessage(float repairFraction) => Value = repairFraction;
|
public ComponentRepairTickMessage(float repairFraction) => Value = repairFraction;
|
||||||
|
|
||||||
public ComponentRepairTickMessage() { }
|
|
||||||
|
|
||||||
public override void OnReceiveRemote() => WorldObject.RepairTick(Value);
|
public override void OnReceiveRemote() => WorldObject.RepairTick(Value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -26,8 +26,6 @@ namespace QSB.ShipSync.Messages
|
|||||||
|
|
||||||
public FlyShipMessage(bool flying) => Value = flying;
|
public FlyShipMessage(bool flying) => Value = flying;
|
||||||
|
|
||||||
public FlyShipMessage() { }
|
|
||||||
|
|
||||||
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
|
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
|
||||||
|
|
||||||
public override void OnReceiveLocal() => SetCurrentFlyer(From, Value);
|
public override void OnReceiveLocal() => SetCurrentFlyer(From, Value);
|
||||||
|
@ -7,8 +7,6 @@ namespace QSB.ShipSync.Messages
|
|||||||
{
|
{
|
||||||
public HatchMessage(bool open) => Value = open;
|
public HatchMessage(bool open) => Value = open;
|
||||||
|
|
||||||
public HatchMessage() { }
|
|
||||||
|
|
||||||
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
|
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
|
||||||
|
|
||||||
public override void OnReceiveRemote()
|
public override void OnReceiveRemote()
|
||||||
|
@ -7,8 +7,6 @@ namespace QSB.ShipSync.Messages.Hull
|
|||||||
{
|
{
|
||||||
public HullChangeIntegrityMessage(float integrity) => Value = integrity;
|
public HullChangeIntegrityMessage(float integrity) => Value = integrity;
|
||||||
|
|
||||||
public HullChangeIntegrityMessage() { }
|
|
||||||
|
|
||||||
public override void OnReceiveRemote() => WorldObject.ChangeIntegrity(Value);
|
public override void OnReceiveRemote() => WorldObject.ChangeIntegrity(Value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -7,8 +7,6 @@ namespace QSB.ShipSync.Messages.Hull
|
|||||||
{
|
{
|
||||||
public HullRepairTickMessage(float repairFraction) => Value = repairFraction;
|
public HullRepairTickMessage(float repairFraction) => Value = repairFraction;
|
||||||
|
|
||||||
public HullRepairTickMessage() { }
|
|
||||||
|
|
||||||
public override void OnReceiveRemote() => WorldObject.RepairTick(Value);
|
public override void OnReceiveRemote() => WorldObject.RepairTick(Value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -19,8 +19,6 @@ namespace QSB.StatueSync.Messages
|
|||||||
CameraDegrees = degrees;
|
CameraDegrees = degrees;
|
||||||
}
|
}
|
||||||
|
|
||||||
public StartStatueMessage() { }
|
|
||||||
|
|
||||||
public override void Serialize(QNetworkWriter writer)
|
public override void Serialize(QNetworkWriter writer)
|
||||||
{
|
{
|
||||||
base.Serialize(writer);
|
base.Serialize(writer);
|
||||||
|
@ -14,8 +14,6 @@ namespace QSB.TimeSync.Messages
|
|||||||
LoopCount = count;
|
LoopCount = count;
|
||||||
}
|
}
|
||||||
|
|
||||||
public ServerTimeMessage() { }
|
|
||||||
|
|
||||||
public override void Serialize(QNetworkWriter writer)
|
public override void Serialize(QNetworkWriter writer)
|
||||||
{
|
{
|
||||||
base.Serialize(writer);
|
base.Serialize(writer);
|
||||||
|
@ -22,8 +22,6 @@ namespace QSB.Tools.FlashlightTool.Messages
|
|||||||
|
|
||||||
private PlayerFlashlightMessage(bool on) => Value = on;
|
private PlayerFlashlightMessage(bool on) => Value = on;
|
||||||
|
|
||||||
public PlayerFlashlightMessage() { }
|
|
||||||
|
|
||||||
public override void OnReceiveRemote()
|
public override void OnReceiveRemote()
|
||||||
{
|
{
|
||||||
var player = QSBPlayerManager.GetPlayer(From);
|
var player = QSBPlayerManager.GetPlayer(From);
|
||||||
|
@ -38,8 +38,6 @@ namespace QSB.Tools.ProbeLauncherTool.Messages
|
|||||||
|
|
||||||
private EquipProbeLauncherMessage(bool equipped) => Value = equipped;
|
private EquipProbeLauncherMessage(bool equipped) => Value = equipped;
|
||||||
|
|
||||||
public EquipProbeLauncherMessage() { }
|
|
||||||
|
|
||||||
public override void OnReceiveRemote()
|
public override void OnReceiveRemote()
|
||||||
{
|
{
|
||||||
var player = QSBPlayerManager.GetPlayer(From);
|
var player = QSBPlayerManager.GetPlayer(From);
|
||||||
|
@ -8,8 +8,6 @@ namespace QSB.Tools.ProbeLauncherTool.Messages
|
|||||||
{
|
{
|
||||||
public PlayerRetrieveProbeMessage(bool playEffects) => Value = playEffects;
|
public PlayerRetrieveProbeMessage(bool playEffects) => Value = playEffects;
|
||||||
|
|
||||||
public PlayerRetrieveProbeMessage() { }
|
|
||||||
|
|
||||||
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
|
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
|
||||||
|
|
||||||
public override void OnReceiveRemote()
|
public override void OnReceiveRemote()
|
||||||
|
@ -7,8 +7,6 @@ namespace QSB.Tools.ProbeLauncherTool.Messages
|
|||||||
{
|
{
|
||||||
public RetrieveProbeMessage(bool state) => Value = state;
|
public RetrieveProbeMessage(bool state) => Value = state;
|
||||||
|
|
||||||
public RetrieveProbeMessage() { }
|
|
||||||
|
|
||||||
public override void OnReceiveRemote() => WorldObject.RetrieveProbe(Value);
|
public override void OnReceiveRemote() => WorldObject.RetrieveProbe(Value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,8 +8,6 @@ namespace QSB.Tools.ProbeTool.Messages
|
|||||||
{
|
{
|
||||||
public PlayerProbeMessage(ProbeEvent probeEvent) => Value = probeEvent;
|
public PlayerProbeMessage(ProbeEvent probeEvent) => Value = probeEvent;
|
||||||
|
|
||||||
public PlayerProbeMessage() { }
|
|
||||||
|
|
||||||
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
|
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
|
||||||
|
|
||||||
public override void OnReceiveRemote()
|
public override void OnReceiveRemote()
|
||||||
|
@ -10,8 +10,6 @@ namespace QSB.Tools.ProbeTool.Messages
|
|||||||
|
|
||||||
public ProbeStartRetrieveMessage(float duration) => Value = duration;
|
public ProbeStartRetrieveMessage(float duration) => Value = duration;
|
||||||
|
|
||||||
public ProbeStartRetrieveMessage() { }
|
|
||||||
|
|
||||||
public override void OnReceiveRemote()
|
public override void OnReceiveRemote()
|
||||||
{
|
{
|
||||||
var player = QSBPlayerManager.GetPlayer(From);
|
var player = QSBPlayerManager.GetPlayer(From);
|
||||||
|
@ -7,8 +7,6 @@ namespace QSB.Tools.SignalscopeTool.FrequencySync.Messages
|
|||||||
{
|
{
|
||||||
public IdentifyFrequencyMessage(SignalFrequency frequency) => Value = frequency;
|
public IdentifyFrequencyMessage(SignalFrequency frequency) => Value = frequency;
|
||||||
|
|
||||||
public IdentifyFrequencyMessage() { }
|
|
||||||
|
|
||||||
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
|
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
|
||||||
|
|
||||||
public override void OnReceiveRemote()
|
public override void OnReceiveRemote()
|
||||||
|
@ -7,8 +7,6 @@ namespace QSB.Tools.SignalscopeTool.FrequencySync.Messages
|
|||||||
{
|
{
|
||||||
public IdentifySignalMessage(SignalName name) => Value = name;
|
public IdentifySignalMessage(SignalName name) => Value = name;
|
||||||
|
|
||||||
public IdentifySignalMessage() { }
|
|
||||||
|
|
||||||
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
|
public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
|
||||||
|
|
||||||
public override void OnReceiveRemote()
|
public override void OnReceiveRemote()
|
||||||
|
@ -22,8 +22,6 @@ namespace QSB.Tools.SignalscopeTool.Messages
|
|||||||
|
|
||||||
private PlayerSignalscopeMessage(bool equipped) => Value = equipped;
|
private PlayerSignalscopeMessage(bool equipped) => Value = equipped;
|
||||||
|
|
||||||
public PlayerSignalscopeMessage() { }
|
|
||||||
|
|
||||||
public override void OnReceiveRemote()
|
public override void OnReceiveRemote()
|
||||||
{
|
{
|
||||||
var player = QSBPlayerManager.GetPlayer(From);
|
var player = QSBPlayerManager.GetPlayer(From);
|
||||||
|
@ -22,8 +22,6 @@ namespace QSB.Tools.TranslatorTool.Messages
|
|||||||
|
|
||||||
private PlayerTranslatorMessage(bool equipped) => Value = equipped;
|
private PlayerTranslatorMessage(bool equipped) => Value = equipped;
|
||||||
|
|
||||||
public PlayerTranslatorMessage() { }
|
|
||||||
|
|
||||||
public override void OnReceiveRemote()
|
public override void OnReceiveRemote()
|
||||||
{
|
{
|
||||||
var player = QSBPlayerManager.GetPlayer(From);
|
var player = QSBPlayerManager.GetPlayer(From);
|
||||||
|
@ -25,21 +25,18 @@ namespace QSB.Tools.TranslatorTool.TranslationSync.Messages
|
|||||||
internal class WallTextTranslatedMessage : SetAsTranslatedMessage<QSBWallText>
|
internal class WallTextTranslatedMessage : SetAsTranslatedMessage<QSBWallText>
|
||||||
{
|
{
|
||||||
public WallTextTranslatedMessage(int textId) => TextId = textId;
|
public WallTextTranslatedMessage(int textId) => TextId = textId;
|
||||||
public WallTextTranslatedMessage() { }
|
|
||||||
public override void OnReceiveRemote() => WorldObject.HandleSetAsTranslated(TextId);
|
public override void OnReceiveRemote() => WorldObject.HandleSetAsTranslated(TextId);
|
||||||
}
|
}
|
||||||
|
|
||||||
internal class ComputerTranslatedMessage : SetAsTranslatedMessage<QSBComputer>
|
internal class ComputerTranslatedMessage : SetAsTranslatedMessage<QSBComputer>
|
||||||
{
|
{
|
||||||
public ComputerTranslatedMessage(int textId) => TextId = textId;
|
public ComputerTranslatedMessage(int textId) => TextId = textId;
|
||||||
public ComputerTranslatedMessage() { }
|
|
||||||
public override void OnReceiveRemote() => WorldObject.HandleSetAsTranslated(TextId);
|
public override void OnReceiveRemote() => WorldObject.HandleSetAsTranslated(TextId);
|
||||||
}
|
}
|
||||||
|
|
||||||
internal class VesselComputerTranslatedMessage : SetAsTranslatedMessage<QSBVesselComputer>
|
internal class VesselComputerTranslatedMessage : SetAsTranslatedMessage<QSBVesselComputer>
|
||||||
{
|
{
|
||||||
public VesselComputerTranslatedMessage(int textId) => TextId = textId;
|
public VesselComputerTranslatedMessage(int textId) => TextId = textId;
|
||||||
public VesselComputerTranslatedMessage() { }
|
|
||||||
public override void OnReceiveRemote() => WorldObject.HandleSetAsTranslated(TextId);
|
public override void OnReceiveRemote() => WorldObject.HandleSetAsTranslated(TextId);
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -7,8 +7,6 @@ namespace QSB.TornadoSync.Messages
|
|||||||
{
|
{
|
||||||
public TornadoFormStateMessage(bool formState) => Value = formState;
|
public TornadoFormStateMessage(bool formState) => Value = formState;
|
||||||
|
|
||||||
public TornadoFormStateMessage() { }
|
|
||||||
|
|
||||||
public override void OnReceiveRemote() => WorldObject.FormState = Value;
|
public override void OnReceiveRemote() => WorldObject.FormState = Value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,8 +6,6 @@ namespace QSB.Utility.Messages
|
|||||||
{
|
{
|
||||||
public DebugMessage(DebugMessageEnum type) => Value = type;
|
public DebugMessage(DebugMessageEnum type) => Value = type;
|
||||||
|
|
||||||
public DebugMessage() { }
|
|
||||||
|
|
||||||
public override void OnReceiveLocal() => OnReceiveRemote();
|
public override void OnReceiveLocal() => OnReceiveRemote();
|
||||||
|
|
||||||
public override void OnReceiveRemote()
|
public override void OnReceiveRemote()
|
||||||
|
@ -7,8 +7,6 @@ namespace QSB.ZeroGCaveSync.Messages
|
|||||||
{
|
{
|
||||||
public SatelliteNodeRepairTickMessage(float repairFraction) => Value = repairFraction;
|
public SatelliteNodeRepairTickMessage(float repairFraction) => Value = repairFraction;
|
||||||
|
|
||||||
public SatelliteNodeRepairTickMessage() { }
|
|
||||||
|
|
||||||
public override void OnReceiveRemote() => WorldObject.RepairTick(Value);
|
public override void OnReceiveRemote() => WorldObject.RepairTick(Value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user