fix some dependency stuff

This commit is contained in:
Mister_Nebula 2021-11-03 09:28:13 +00:00
parent 838940942f
commit 776224f1fb
4 changed files with 9 additions and 4 deletions

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@ -52,8 +52,9 @@
<Reference Include="Unity.Cecil.Pdb">
<HintPath>..\..\..\..\..\..\Program Files\Unity\Hub\Editor\2017.4.33f1\Editor\Data\Managed\Unity.Cecil.Pdb.dll</HintPath>
</Reference>
<Reference Include="Unity.UNetWeaver">
<HintPath>..\..\..\..\..\..\Program Files\Unity\Hub\Editor\2017.4.33f1\Editor\Data\Managed\Unity.UNetWeaver.dll</HintPath>
<Reference Include="Unity.UNetWeaver, Version=1.0.7209.2424, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>lib\Unity.UNetWeaver.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
@ -68,5 +69,8 @@
<Compile Include="Weaver.cs" />
<Compile Include="WeaverLists.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="lib\Unity.UNetWeaver.dll" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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@ -52,8 +52,9 @@
<Reference Include="UnityEngine.IMGUIModule">
<HintPath>$(GameDir)\OuterWilds_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Networking">
<HintPath>$(GameDir)\OuterWilds_Data\Managed\UnityEngine.Networking.dll</HintPath>
<Reference Include="UnityEngine.Networking, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\QSB\lib\UnityEngine.Networking.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>

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