diff --git a/QSB/DeathSync/Patches/DeathPatches.cs b/QSB/DeathSync/Patches/DeathPatches.cs
index 74716220..43793e0a 100644
--- a/QSB/DeathSync/Patches/DeathPatches.cs
+++ b/QSB/DeathSync/Patches/DeathPatches.cs
@@ -120,100 +120,6 @@ public class DeathPatches : QSBPatch
 		}
 	}
 
-	[HarmonyPrefix]
-	[HarmonyPatch(typeof(DeathManager), nameof(DeathManager.KillPlayer))]
-	private static bool DeathManager_KillPlayer(DeathManager __instance, DeathType deathType)
-	{
-		// funny moment for eye
-		if (QSBSceneManager.CurrentScene != OWScene.SolarSystem)
-		{
-			return true;
-		}
-
-		Original(__instance, deathType);
-		return false;
-
-		static void Original(DeathManager @this, DeathType deathType)
-		{
-			@this._fakeMeditationDeath = false;
-			if (deathType == DeathType.Meditation && @this.CheckShouldWakeInDreamWorld())
-			{
-				@this._fakeMeditationDeath = true;
-				OWInput.ChangeInputMode(InputMode.None);
-				ReticleController.Hide();
-				Locator.GetPromptManager().SetPromptsVisible(false);
-				GlobalMessenger.FireEvent("FakePlayerMeditationDeath");
-				return;
-			}
-
-			if (deathType == DeathType.DreamExplosion)
-			{
-				Achievements.Earn(Achievements.Type.EARLY_ADOPTER);
-			}
-
-			if (PlayerState.InDreamWorld()
-				&& deathType != DeathType.Dream
-				&& deathType != DeathType.DreamExplosion
-				&& deathType != DeathType.Supernova
-				&& deathType != DeathType.TimeLoop
-				&& deathType != DeathType.Meditation)
-			{
-				Locator.GetDreamWorldController().ExitDreamWorld(deathType);
-				return;
-			}
-
-			if (!@this._isDying)
-			{
-				if (@this._invincible
-					&& deathType != DeathType.Supernova
-					&& deathType != DeathType.BigBang
-					&& deathType != DeathType.Meditation
-					&& deathType != DeathType.TimeLoop
-					&& deathType != DeathType.BlackHole)
-				{
-					return;
-				}
-
-				if (!TimeLoopCoreController.ParadoxExists())
-				{
-					var component = Locator.GetPlayerBody().GetComponent<PlayerResources>();
-					if ((deathType == DeathType.TimeLoop || deathType == DeathType.Supernova) && component.GetTotalDamageThisLoop() > 1000f)
-					{
-						Achievements.Earn(Achievements.Type.DIEHARD);
-						PlayerData.SetPersistentCondition("THERE_IS_BUT_VOID", true);
-					}
-
-					if (((TimeLoop.GetLoopCount() != 1 && TimeLoop.GetSecondsElapsed() < 60f) || (TimeLoop.GetLoopCount() == 1 && Time.timeSinceLevelLoad < 60f && !TimeLoop.IsTimeFlowing())) && deathType != DeathType.Meditation && LoadManager.GetCurrentScene() == OWScene.SolarSystem)
-					{
-						Achievements.Earn(Achievements.Type.GONE_IN_60_SECONDS);
-					}
-
-					if (TimeLoop.GetLoopCount() > 1)
-					{
-						Achievements.SetHeroStat(Achievements.HeroStat.TIMELOOP_COUNT, (uint)(TimeLoop.GetLoopCount() - 1));
-						if (deathType is DeathType.TimeLoop or DeathType.BigBang or DeathType.Supernova)
-						{
-							PlayerData.CompletedFullTimeLoop();
-						}
-					}
-
-					if (deathType == DeathType.Supernova && !PlayerData.GetPersistentCondition("KILLED_BY_SUPERNOVA_AND_KNOWS_IT") && PlayerData.GetFullTimeLoopsCompleted() > 2U && PlayerData.GetPersistentCondition("HAS_SEEN_SUN_EXPLODE"))
-					{
-						PlayerData.SetPersistentCondition("KILLED_BY_SUPERNOVA_AND_KNOWS_IT", true);
-						MonoBehaviour.print("KILLED_BY_SUPERNOVA_AND_KNOWS_IT");
-					}
-				}
-
-				@this._isDying = true;
-				@this._deathType = deathType;
-				MonoBehaviour.print("Player was killed by " + deathType);
-				Locator.GetPauseCommandListener().AddPauseCommandLock();
-				PlayerData.SetLastDeathType(deathType);
-				GlobalMessenger<DeathType>.FireEvent("PlayerDeath", deathType);
-			}
-		}
-	}
-
 	[HarmonyPrefix]
 	[HarmonyPatch(typeof(DeathManager), nameof(DeathManager.FinishDeathSequence))]
 	public static bool FinishDeathSequence(DeathManager __instance)