fixed player conversation text being too high

This commit is contained in:
Mister_Nebula 2021-09-04 13:15:31 +01:00
parent 6aad05e842
commit 742a3d2a17

View File

@ -91,7 +91,7 @@ namespace QSB.ConversationSync
Destroy(playerBox);
}
QSBPlayerManager.GetPlayer(playerId).CurrentDialogueBox = CreateBox(player.Body.transform, 25, text);
QSBPlayerManager.GetPlayer(playerId).CurrentDialogueBox = CreateBox(player.Body.transform, 2, text);
}
public void DisplayCharacterConversationBox(int index, string text)