From 721b4fa946d384f7596c6538f2556f201dcfd828 Mon Sep 17 00:00:00 2001 From: Mister_Nebula <41904486+misternebula@users.noreply.github.com> Date: Wed, 7 Jul 2021 19:46:00 +0100 Subject: [PATCH] add whitespace --- QSB/Player/TransformSync/PlayerTransformSync.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/QSB/Player/TransformSync/PlayerTransformSync.cs b/QSB/Player/TransformSync/PlayerTransformSync.cs index 7b64c427..d28d594f 100644 --- a/QSB/Player/TransformSync/PlayerTransformSync.cs +++ b/QSB/Player/TransformSync/PlayerTransformSync.cs @@ -87,6 +87,7 @@ namespace QSB.Player.TransformSync /* * CREATE PLAYER STRUCTURE */ + // Variable naming convention is broken here to reflect OW unity project (with REMOTE_ prefixed) for readability var REMOTE_Player_Body = new GameObject("REMOTE_Player_Body"); @@ -107,6 +108,7 @@ namespace QSB.Player.TransformSync /* * SET UP PLAYER BODY */ + var player = Locator.GetPlayerTransform(); var playerModel = player.Find("Traveller_HEA_Player_v2"); @@ -129,6 +131,7 @@ namespace QSB.Player.TransformSync /* * SET UP PLAYER CAMERA */ + PlayerToolsManager.Init(REMOTE_PlayerCamera.transform); var camera = REMOTE_PlayerCamera.AddComponent();