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https://github.com/misternebula/quantum-space-buddies.git
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new lines between methods
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@ -13,6 +13,7 @@ namespace QSB.Anglerfish.Events
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public override EventType Type => EventType.AnglerChangeState;
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public override EventType Type => EventType.AnglerChangeState;
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public override void SetupListener() => GlobalMessenger<QSBAngler>.AddListener(EventNames.QSBAnglerChangeState, Handler);
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public override void SetupListener() => GlobalMessenger<QSBAngler>.AddListener(EventNames.QSBAnglerChangeState, Handler);
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public override void CloseListener() => GlobalMessenger<QSBAngler>.RemoveListener(EventNames.QSBAnglerChangeState, Handler);
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public override void CloseListener() => GlobalMessenger<QSBAngler>.RemoveListener(EventNames.QSBAnglerChangeState, Handler);
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private void Handler(QSBAngler qsbAngler) =>
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private void Handler(QSBAngler qsbAngler) =>
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SendEvent(new AnglerChangeStateMessage
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SendEvent(new AnglerChangeStateMessage
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{
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{
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@ -24,6 +25,7 @@ namespace QSB.Anglerfish.Events
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public override void OnReceiveLocal(bool isHost, AnglerChangeStateMessage message) => OnReceive(isHost, message);
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public override void OnReceiveLocal(bool isHost, AnglerChangeStateMessage message) => OnReceive(isHost, message);
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public override void OnReceiveRemote(bool isHost, AnglerChangeStateMessage message) => OnReceive(isHost, message);
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public override void OnReceiveRemote(bool isHost, AnglerChangeStateMessage message) => OnReceive(isHost, message);
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private static void OnReceive(bool isHost, AnglerChangeStateMessage message)
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private static void OnReceive(bool isHost, AnglerChangeStateMessage message)
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{
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{
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var qsbAngler = QSBWorldSync.GetWorldFromId<QSBAngler>(message.ObjectId);
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var qsbAngler = QSBWorldSync.GetWorldFromId<QSBAngler>(message.ObjectId);
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@ -51,6 +53,7 @@ namespace QSB.Anglerfish.Events
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}
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}
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return QSBPlayerManager.LocalPlayerId;
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return QSBPlayerManager.LocalPlayerId;
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}
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}
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private static Transform IdToTarget(uint id)
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private static Transform IdToTarget(uint id)
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{
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{
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if (id == uint.MaxValue)
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if (id == uint.MaxValue)
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@ -15,6 +15,7 @@ namespace QSB.Anglerfish.Events
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targetId = reader.ReadUInt32();
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targetId = reader.ReadUInt32();
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localDisturbancePos = reader.ReadVector3();
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localDisturbancePos = reader.ReadVector3();
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}
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}
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public override void Serialize(QNetworkWriter writer)
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public override void Serialize(QNetworkWriter writer)
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{
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{
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base.Serialize(writer);
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base.Serialize(writer);
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@ -14,11 +14,13 @@ namespace QSB.Anglerfish.TransformSync
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private QSBAngler _qsbAngler;
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private QSBAngler _qsbAngler;
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private static readonly List<AnglerTransformSync> _instances = new List<AnglerTransformSync>();
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private static readonly List<AnglerTransformSync> _instances = new List<AnglerTransformSync>();
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public override void Start()
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public override void Start()
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{
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{
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_instances.Add(this);
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_instances.Add(this);
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base.Start();
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base.Start();
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}
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}
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protected override void OnDestroy()
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protected override void OnDestroy()
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{
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{
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_instances.Remove(this);
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_instances.Remove(this);
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@ -54,6 +54,7 @@ namespace QSB.Anglerfish.WorldObjects
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public Transform targetTransform;
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public Transform targetTransform;
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public Vector3 TargetVelocity { get; private set; }
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public Vector3 TargetVelocity { get; private set; }
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private Vector3 _lastTargetPosition;
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private Vector3 _lastTargetPosition;
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public void FixedUpdate()
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public void FixedUpdate()
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{
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{
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if (targetTransform == null)
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if (targetTransform == null)
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