Update QSBPrisonCellElevator.cs

This commit is contained in:
Mister_Nebula 2022-04-25 21:42:18 +01:00
parent f6f009cabc
commit 71419836ef

View File

@ -68,11 +68,11 @@ internal class QSBPrisonCellElevator : WorldObject<PrisonCellElevator>, IQSBDrop
var projectorComponent = AUTO_SLIDE_PROJECTOR.AddComponent<CustomAutoSlideProjector>();
projectorComponent._light = Light.GetComponent<OWLight2>();
var cellevator1 = QSBCore.Helper.Assets.GetTexture("cellevator1.png");
var cellevator1 = QSBCore.Helper.Assets.GetTexture("Assets/cellevator1.png");
cellevator1.wrapMode = TextureWrapMode.Clamp;
var cellevator2 = QSBCore.Helper.Assets.GetTexture("cellevator2.png");
var cellevator2 = QSBCore.Helper.Assets.GetTexture("Assets/cellevator2.png");
cellevator2.wrapMode = TextureWrapMode.Clamp;
var cellevator3 = QSBCore.Helper.Assets.GetTexture("cellevator3.png");
var cellevator3 = QSBCore.Helper.Assets.GetTexture("Assets/cellevator3.png");
cellevator3.wrapMode = TextureWrapMode.Clamp;
var slideCollection = new CustomSlideCollection(3);