diff --git a/QSB/Animation/Player/AnimationSync.cs b/QSB/Animation/Player/AnimationSync.cs index cc3c35e1..0db58519 100644 --- a/QSB/Animation/Player/AnimationSync.cs +++ b/QSB/Animation/Player/AnimationSync.cs @@ -94,12 +94,6 @@ namespace QSB.Animation.Player DebugLog.DebugWrite($"setting graphics..."); _suitedGraphics = modelRoot.GetChild(1).gameObject; _unsuitedGraphics = modelRoot.GetChild(0).gameObject; - - //var playerAnimController = body.GetComponent(); - //_suitedAnimController = playerAnimController._baseAnimController; - //_unsuitedAnimController = playerAnimController._unsuitedAnimOverride; - //_suitedGraphics = playerAnimController._suitedGroup; - //_unsuitedGraphics = playerAnimController._unsuitedGroup; } catch (Exception ex) { @@ -120,24 +114,7 @@ namespace QSB.Animation.Player public void InitRemote(Transform body) { InitCommon(body); - - //var playerAnimController = body.GetComponent(); - //playerAnimController.enabled = false; - - //playerAnimController._suitedGroup = new GameObject(); - //playerAnimController._unsuitedGroup = new GameObject(); - //playerAnimController._baseAnimController = null; - //playerAnimController._unsuitedAnimOverride = null; - //playerAnimController._rightArmHidden = false; - - //var rightArmObjects = playerAnimController._rightArmObjects.ToList(); - //rightArmObjects.ForEach(rightArmObject => rightArmObject.layer = LayerMask.NameToLayer("Default")); - - //body.Find("player_mesh_noSuit:Traveller_HEA_Player/player_mesh_noSuit:Player_Head").gameObject.layer = 0; - //body.Find("Traveller_Mesh_v01:Traveller_Geo/Traveller_Mesh_v01:PlayerSuit_Helmet").gameObject.layer = 0; - SetAnimationType(AnimationType.PlayerUnsuited); - InitCrouchSync(); InitAccelerationSync(); ThrusterManager.CreateRemotePlayerVFX(Player); diff --git a/QSB/Player/TransformSync/PlayerTransformSync.cs b/QSB/Player/TransformSync/PlayerTransformSync.cs index bef51e16..368341d8 100644 --- a/QSB/Player/TransformSync/PlayerTransformSync.cs +++ b/QSB/Player/TransformSync/PlayerTransformSync.cs @@ -124,38 +124,10 @@ namespace QSB.Player.TransformSync var REMOTE_Stick_Root = REMOTE_RoastingSystem.transform.Find("REMOTE_Stick_Root").gameObject; var REMOTE_Traveller_HEA_Player_v2 = REMOTE_Player_Body.transform.Find("REMOTE_Traveller_HEA_Player_v2").gameObject; - /* - var REMOTE_Player_Body = new GameObject("REMOTE_Player_Body"); - - var REMOTE_PlayerCamera = new GameObject("REMOTE_PlayerCamera"); - REMOTE_PlayerCamera.transform.parent = REMOTE_Player_Body.transform; - REMOTE_PlayerCamera.transform.localPosition = new Vector3(0f, 0.8496093f, 0.1500003f); - - var REMOTE_RoastingSystem = new GameObject("REMOTE_RoastingSystem"); - REMOTE_RoastingSystem.transform.parent = REMOTE_Player_Body.transform; - REMOTE_RoastingSystem.transform.localPosition = new Vector3(0f, 0.4f, 0f); - - var REMOTE_Stick_Root = new GameObject("REMOTE_Stick_Root"); - REMOTE_Stick_Root.transform.parent = REMOTE_RoastingSystem.transform; - REMOTE_Stick_Root.transform.localPosition = new Vector3(0.25f, 0f, 0.08f); - REMOTE_Stick_Root.transform.localRotation = Quaternion.Euler(0f, -10f, 0f); - */ - /* * SET UP PLAYER BODY */ - /* - var player = Locator.GetPlayerTransform(); - var playerModel = player.Find("Traveller_HEA_Player_v2"); - - var REMOTE_Traveller_HEA_Player_v2 = Instantiate(playerModel); - REMOTE_Traveller_HEA_Player_v2.transform.parent = REMOTE_Player_Body.transform; - REMOTE_Traveller_HEA_Player_v2.transform.localPosition = new Vector3(0f, -1.03f, -0.2f); - REMOTE_Traveller_HEA_Player_v2.transform.localRotation = Quaternion.Euler(-1.500009f, 0f, 0f); - REMOTE_Traveller_HEA_Player_v2.transform.localScale = new Vector3(0.1f, 0.1f, 0.1f); - */ - Player.Body = REMOTE_Player_Body; var localPlayerAnimController = Locator.GetPlayerBody().GetComponentInChildren(true);