comment out for now

This commit is contained in:
JohnCorby 2022-04-02 14:28:35 -07:00
parent 2afbd87870
commit 6d8d3ea9ff

View File

@ -60,15 +60,17 @@ public class QSBAlarmTotem : WorldObject<AlarmTotem>
if (!enabled)
{
AttachedObject._pulseLightController.SetIntensity(0f);
AttachedObject._simTotemMaterials[0] = AttachedObject._origSimEyeMaterial;
AttachedObject._simTotemRenderer.sharedMaterials = AttachedObject._simTotemMaterials;
AttachedObject._simVisionConeRenderer.SetColor(AttachedObject._simVisionConeRenderer.GetOriginalColor());
AttachedObject._pulseLightController.SetIntensity(0f);
/*
if (AttachedObject._isPlayerVisible)
{
AttachedObject._isPlayerVisible = false;
Locator.GetAlarmSequenceController().DecreaseAlarmCounter();
}
*/
}
}
}