From 6d436436a7381deee29b727cf811229fc5323d7c Mon Sep 17 00:00:00 2001 From: JohnCorby Date: Tue, 2 Aug 2022 17:38:14 -0700 Subject: [PATCH] remove even MORE empty initial state --- .../WorldObjects/QSBCharacterDialogueTree.cs | 2 +- QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostBrain.cs | 2 +- .../Ghosts/WorldObjects/QSBGhostController.cs | 2 +- QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostEffects.cs | 2 +- .../Ghosts/WorldObjects/QSBGhostGrabController.cs | 2 +- QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostNodeMap.cs | 2 +- QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostSensors.cs | 2 +- .../Prisoner/WorldObjects/QSBPrisonerBrain.cs | 2 +- QSB/EchoesOfTheEye/RaftSync/WorldObjects/QSBRaft.cs | 5 ----- .../InstrumentSync/WorldObjects/QSBQuantumInstrument.cs | 8 +------- QSB/MeteorSync/WorldObjects/QSBMeteor.cs | 5 ----- QSB/MeteorSync/WorldObjects/QSBMeteorLauncher.cs | 5 ----- QSB/ShipSync/WorldObjects/QSBShipDetachableLeg.cs | 2 +- QSB/ShipSync/WorldObjects/QSBShipDetachableModule.cs | 2 +- 14 files changed, 11 insertions(+), 32 deletions(-) diff --git a/QSB/ConversationSync/WorldObjects/QSBCharacterDialogueTree.cs b/QSB/ConversationSync/WorldObjects/QSBCharacterDialogueTree.cs index f3eb5da8..86f68878 100644 --- a/QSB/ConversationSync/WorldObjects/QSBCharacterDialogueTree.cs +++ b/QSB/ConversationSync/WorldObjects/QSBCharacterDialogueTree.cs @@ -11,6 +11,6 @@ public class QSBCharacterDialogueTree : WorldObject { public override void SendInitialState(uint to) { - // todo : implement this + // todo : implement this??? does it need it? } } diff --git a/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostBrain.cs b/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostBrain.cs index 7ed84448..72d9ef70 100644 --- a/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostBrain.cs +++ b/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostBrain.cs @@ -21,7 +21,7 @@ public class QSBGhostBrain : WorldObject, IGhostObject public override void SendInitialState(uint to) { - + // todo SendInitialState } public override async UniTask Init(CancellationToken ct) diff --git a/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostController.cs b/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostController.cs index 6be64ff1..228ad983 100644 --- a/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostController.cs +++ b/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostController.cs @@ -17,7 +17,7 @@ public class QSBGhostController : WorldObject, IGhostObject { public override void SendInitialState(uint to) { - + // todo SendInitialState } public QSBGhostEffects _effects; diff --git a/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostEffects.cs b/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostEffects.cs index df1f136d..bb31271f 100644 --- a/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostEffects.cs +++ b/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostEffects.cs @@ -16,7 +16,7 @@ public class QSBGhostEffects : WorldObject, IGhostObject { public override void SendInitialState(uint to) { - + // todo SendInitialState } public override bool ShouldDisplayDebug() => false; diff --git a/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostGrabController.cs b/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostGrabController.cs index 804c2922..437eae15 100644 --- a/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostGrabController.cs +++ b/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostGrabController.cs @@ -11,7 +11,7 @@ public class QSBGhostGrabController : WorldObject { public override void SendInitialState(uint to) { - + // todo SendInitialState } public void GrabPlayer(float speed, GhostPlayer player, bool remote = false) diff --git a/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostNodeMap.cs b/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostNodeMap.cs index ad91635f..5226c33e 100644 --- a/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostNodeMap.cs +++ b/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostNodeMap.cs @@ -11,6 +11,6 @@ internal class QSBGhostNodeMap : WorldObject { public override void SendInitialState(uint to) { - + // todo SendInitialState?? } } diff --git a/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostSensors.cs b/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostSensors.cs index 952f92e0..af8b8d10 100644 --- a/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostSensors.cs +++ b/QSB/EchoesOfTheEye/Ghosts/WorldObjects/QSBGhostSensors.cs @@ -15,7 +15,7 @@ public class QSBGhostSensors : WorldObject, IGhostObject { public override void SendInitialState(uint to) { - + // todo SendInitialState } public override string ReturnLabel() => ""; diff --git a/QSB/EchoesOfTheEye/Prisoner/WorldObjects/QSBPrisonerBrain.cs b/QSB/EchoesOfTheEye/Prisoner/WorldObjects/QSBPrisonerBrain.cs index 2a6debd9..2330eb69 100644 --- a/QSB/EchoesOfTheEye/Prisoner/WorldObjects/QSBPrisonerBrain.cs +++ b/QSB/EchoesOfTheEye/Prisoner/WorldObjects/QSBPrisonerBrain.cs @@ -14,7 +14,7 @@ internal class QSBPrisonerBrain : WorldObject, IGhostObject { public override void SendInitialState(uint to) { - + // todo SendInitialState } public override async UniTask Init(CancellationToken ct) diff --git a/QSB/EchoesOfTheEye/RaftSync/WorldObjects/QSBRaft.cs b/QSB/EchoesOfTheEye/RaftSync/WorldObjects/QSBRaft.cs index ff82c68d..bd1d6ddf 100644 --- a/QSB/EchoesOfTheEye/RaftSync/WorldObjects/QSBRaft.cs +++ b/QSB/EchoesOfTheEye/RaftSync/WorldObjects/QSBRaft.cs @@ -52,9 +52,4 @@ public class QSBRaft : LinkedWorldObject, IQS NetworkBehaviour.netIdentity.UpdateAuthQueue(AuthQueueAction.Force); } } - - public override void SendInitialState(uint to) - { - // not really needed. things work fine without it - } } diff --git a/QSB/EyeOfTheUniverse/InstrumentSync/WorldObjects/QSBQuantumInstrument.cs b/QSB/EyeOfTheUniverse/InstrumentSync/WorldObjects/QSBQuantumInstrument.cs index cde9260c..69ceb8f5 100644 --- a/QSB/EyeOfTheUniverse/InstrumentSync/WorldObjects/QSBQuantumInstrument.cs +++ b/QSB/EyeOfTheUniverse/InstrumentSync/WorldObjects/QSBQuantumInstrument.cs @@ -1,16 +1,10 @@ using QSB.EyeOfTheUniverse.MaskSync; using QSB.WorldSync; -using System.Linq; namespace QSB.EyeOfTheUniverse.InstrumentSync.WorldObjects; internal class QSBQuantumInstrument : WorldObject { - public override void SendInitialState(uint to) - { - // not needed since mid-game join is impossible here - } - public void Gather() { var maskZoneController = QSBWorldSync.GetUnityObject(); @@ -29,4 +23,4 @@ internal class QSBQuantumInstrument : WorldObject AttachedObject.Gather(); } -} \ No newline at end of file +} diff --git a/QSB/MeteorSync/WorldObjects/QSBMeteor.cs b/QSB/MeteorSync/WorldObjects/QSBMeteor.cs index 140f74ea..61f79135 100644 --- a/QSB/MeteorSync/WorldObjects/QSBMeteor.cs +++ b/QSB/MeteorSync/WorldObjects/QSBMeteor.cs @@ -5,11 +5,6 @@ namespace QSB.MeteorSync.WorldObjects; public class QSBMeteor : WorldObject { - public override void SendInitialState(uint to) - { - // we don't really need to sync initial state - } - public static bool IsSpecialImpact(GameObject go) => go == Locator.GetPlayerCollider().gameObject || Locator.GetProbe() != null && go == Locator.GetProbe()._anchor._collider.gameObject; diff --git a/QSB/MeteorSync/WorldObjects/QSBMeteorLauncher.cs b/QSB/MeteorSync/WorldObjects/QSBMeteorLauncher.cs index 03da62d6..f7c98773 100644 --- a/QSB/MeteorSync/WorldObjects/QSBMeteorLauncher.cs +++ b/QSB/MeteorSync/WorldObjects/QSBMeteorLauncher.cs @@ -5,11 +5,6 @@ namespace QSB.MeteorSync.WorldObjects; public class QSBMeteorLauncher : WorldObject { - public override void SendInitialState(uint to) - { - // we don't really need to sync initial state - } - public void PreLaunchMeteor() { foreach (var launchParticle in AttachedObject._launchParticles) diff --git a/QSB/ShipSync/WorldObjects/QSBShipDetachableLeg.cs b/QSB/ShipSync/WorldObjects/QSBShipDetachableLeg.cs index cd49af02..e75b0c01 100644 --- a/QSB/ShipSync/WorldObjects/QSBShipDetachableLeg.cs +++ b/QSB/ShipSync/WorldObjects/QSBShipDetachableLeg.cs @@ -16,6 +16,6 @@ internal class QSBShipDetachableLeg : LinkedWorldObject