From 660475e4cc71f70820aaa0fd8ff29d0beda3c9cc Mon Sep 17 00:00:00 2001 From: Mister_Nebula <41904486+misternebula@users.noreply.github.com> Date: Thu, 11 Nov 2021 20:32:28 +0000 Subject: [PATCH] add material for translator screen --- QSB/Tools/PlayerToolsManager.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/QSB/Tools/PlayerToolsManager.cs b/QSB/Tools/PlayerToolsManager.cs index eb7fc62b..ab244066 100644 --- a/QSB/Tools/PlayerToolsManager.cs +++ b/QSB/Tools/PlayerToolsManager.cs @@ -26,6 +26,7 @@ namespace QSB.Tools if (QSBSceneManager.CurrentScene == OWScene.SolarSystem) { + Structure_HEA_PlayerShip_Screens_mat = GameObject.Find("ProbeScreen (1)/ProbeScreenPivot/ProbeScreen").GetComponent().materials[2]; Props_HEA_Lightbulb_mat = GameObject.Find("Props_HEA_Lantern (10)/Lantern_Lamp").GetComponent().materials[0]; Props_HEA_Lightbulb_OFF_mat = GameObject.Find("NomaiResearchExhibit/Props_HEA_Probe_STATIC").GetComponent().materials[1]; } @@ -35,6 +36,7 @@ namespace QSB.Tools // BUG : uhhhhh fuckin' uhhhhhhhh (find a material) Props_HEA_Lightbulb_OFF_mat = null; + Structure_HEA_PlayerShip_Screens_mat = null; } FlashlightCreator.CreateFlashlight(playerCamera);