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undo default-config change and add PlayerHeadRotationSync log
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@ -12,6 +12,7 @@ namespace QSB.Animation.Player
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public void Init(Transform lookBase)
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{
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DebugLog.DebugWrite($"Init - attached to {gameObject.name}");
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_attachedAnimator = GetComponent<Animator>();
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_lookBase = lookBase;
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_isSetUp = true;
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@ -3,7 +3,7 @@
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"settings": {
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"defaultServerIP": "localhost",
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"port": 7777,
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"debugMode": false,
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"debugMode": true,
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"showLinesInDebug": false,
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"socketedObjToDebug": -1
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}
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