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teleport to zone 3 (hotel) instead
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@ -68,7 +68,7 @@ public class DebugActions : MonoBehaviour, IAddComponentOnStart
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{
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var relativeLocation = new RelativeLocationData(Vector3.up + Vector3.forward, Quaternion.identity, Vector3.zero);
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const DreamArrivalPoint.Location location = DreamArrivalPoint.Location.Zone2;
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const DreamArrivalPoint.Location location = DreamArrivalPoint.Location.Zone3;
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var arrivalPoint = Locator.GetDreamArrivalPoint(location);
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var dreamCampfire = Locator.GetDreamCampfire(location);
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if (Locator.GetToolModeSwapper().GetItemCarryTool().GetHeldItemType() != ItemType.DreamLantern)
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