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also ignore REMOTE_CameraDetector
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@ -53,6 +53,6 @@ internal class VolumePatches : QSBPatch
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// which would actually apply the shock affects to the entire planet / sector
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//
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// TODO: also do this with remote probes
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return hitObj.name != "REMOTE_PlayerDetector";
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return hitObj.name is not ("REMOTE_PlayerDetector" or "REMOTE_CameraDetector");
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}
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}
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