remove the todo since we cant do that unfortunately

This commit is contained in:
JohnCorby 2022-07-24 11:05:07 -07:00
parent 5df257fee7
commit 540473d4e6
2 changed files with 0 additions and 4 deletions

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@ -16,7 +16,6 @@ namespace QSB.EchoesOfTheEye.LightSensorSync;
/// <summary>
/// stores a bit of extra data needed for player light sensor sync
/// todo you might be able to remove when you simplify light sensor after the fake sector thingy
/// </summary>
[RequireComponent(typeof(SingleLightSensor))]
public class QSBPlayerLightSensor : MonoBehaviour

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@ -14,9 +14,6 @@ using System.Threading;
namespace QSB.EchoesOfTheEye.LightSensorSync.WorldObjects;
/// <summary>
/// todo: simplify this after we do fake sectors (we dont need to store a list, we can just do it locally and then sync if it's disabled)
/// </summary>
internal class QSBLightSensor : WorldObject<SingleLightSensor>
{
internal bool _locallyIlluminated;