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request resync when box is set up
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@ -1,4 +1,5 @@
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using QSB.Player;
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using QSB.Player.Messages;
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using QSB.Utility;
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using System;
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using System.Linq;
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@ -29,6 +30,8 @@ public class PlayerBox : MonoBehaviour
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}
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InfoImage.sprite = MultiplayerHUDManager.UnknownSprite;
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new RequestStateResyncMessage().Send();
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}
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public void OnDeath()
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