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Update TimeSyncUI.cs
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@ -12,7 +12,6 @@ namespace QSB.TimeSync
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private Canvas _canvas;
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private Text _text;
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private float _startTime;
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private float _startTimeUnscaled;
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private bool _isSetUp;
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private TimeSyncType _currentType;
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@ -49,7 +48,6 @@ namespace QSB.TimeSync
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{
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_currentType = type;
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_startTime = Time.timeSinceLevelLoad;
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_startTimeUnscaled = Time.unscaledTime;
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enabled = true;
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_canvas.enabled = true;
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Canvas.willRenderCanvases += OnWillRenderCanvases;
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