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Update QSBNetworkManager.cs
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@ -260,8 +260,6 @@ public class QSBNetworkManager : NetworkManager, IAddComponentOnStart
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public override void OnServerAddPlayer(NetworkConnectionToClient connection) // Called on the server when a client joins
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{
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connection.Disconnect();
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DebugLog.DebugWrite("OnServerAddPlayer", MessageType.Info);
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base.OnServerAddPlayer(connection);
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