added "events" subnamespace

This commit is contained in:
Mister_Nebula 2020-11-03 17:56:48 +00:00
parent cea3688e74
commit 4fb2e35974
25 changed files with 50 additions and 54 deletions

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@ -1,7 +1,7 @@
using QSB.Events;
using QSB.Messaging;
namespace QSB.Animation
namespace QSB.Animation.Events
{
public class AnimTriggerEvent : QSBEvent<AnimTriggerMessage>
{

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@ -1,7 +1,7 @@
using QSB.Messaging;
using UnityEngine.Networking;
namespace QSB.Animation
namespace QSB.Animation.Events
{
public class AnimTriggerMessage : PlayerMessage
{

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@ -2,7 +2,7 @@
using QSB.Messaging;
using QSB.WorldSync;
namespace QSB.ConversationSync
namespace QSB.ConversationSync.Events
{
public class ConversationEvent : QSBEvent<ConversationMessage>
{

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@ -1,7 +1,7 @@
using QSB.Messaging;
using UnityEngine.Networking;
namespace QSB.ConversationSync
namespace QSB.ConversationSync.Events
{
public class ConversationMessage : PlayerMessage
{

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@ -6,7 +6,7 @@ using QSB.WorldSync;
using System.Linq;
using UnityEngine;
namespace QSB.ConversationSync
namespace QSB.ConversationSync.Events
{
public class ConversationStartEndEvent : QSBEvent<ConversationStartEndMessage>
{

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@ -1,7 +1,7 @@
using QSB.Messaging;
using UnityEngine.Networking;
namespace QSB.ConversationSync
namespace QSB.ConversationSync.Events
{
public class ConversationStartEndMessage : PlayerMessage
{

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@ -2,7 +2,7 @@
using QSB.Messaging;
using QSB.Utility;
namespace QSB.DeathSync
namespace QSB.DeathSync.Events
{
public class PlayerDeathEvent : QSBEvent<PlayerDeathMessage>
{

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@ -1,7 +1,7 @@
using QSB.Messaging;
using UnityEngine.Networking;
namespace QSB.DeathSync
namespace QSB.DeathSync.Events
{
public class PlayerDeathMessage : PlayerMessage
{

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@ -2,7 +2,7 @@
using QSB.Messaging;
using QSB.WorldSync;
namespace QSB.ElevatorSync
namespace QSB.ElevatorSync.Events
{
public class ElevatorEvent : QSBEvent<ElevatorMessage>
{

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@ -1,7 +1,7 @@
using QSB.WorldSync;
using UnityEngine.Networking;
namespace QSB.ElevatorSync
namespace QSB.ElevatorSync.Events
{
public class ElevatorMessage : WorldObjectMessage
{

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@ -1,12 +1,13 @@
using QSB.Animation;
using QSB.ConversationSync;
using QSB.DeathSync;
using QSB.ElevatorSync;
using QSB.GeyserSync;
using QSB.Animation.Events;
using QSB.ConversationSync.Events;
using QSB.DeathSync.Events;
using QSB.ElevatorSync.Events;
using QSB.GeyserSync.Events;
using QSB.Instruments.Events;
using QSB.OrbSync;
using QSB.TimeSync;
using QSB.Tools;
using QSB.OrbSync.Events;
using QSB.TimeSync.Events;
using QSB.Tools.Events;
using QSB.TransformSync;
using System.Collections.Generic;

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@ -2,7 +2,7 @@
using QSB.Messaging;
using QSB.WorldSync;
namespace QSB.GeyserSync
namespace QSB.GeyserSync.Events
{
public class GeyserEvent : QSBEvent<BoolWorldObjectMessage>
{

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@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace QSB.Instruments
namespace QSB.Instruments
{
public enum InstrumentType
{

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@ -1,6 +1,5 @@
using QSB.Events;
using QSB.Instruments.QSBCamera;
using QSB.Utility;
using UnityEngine;
namespace QSB.Instruments

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@ -2,7 +2,7 @@
using QSB.Messaging;
using QSB.WorldSync;
namespace QSB.OrbSync
namespace QSB.OrbSync.Events
{
public class OrbSlotEvent : QSBEvent<BoolWorldObjectMessage>
{

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@ -7,7 +7,7 @@ using QSB.WorldSync;
using System.Linq;
using UnityEngine.Networking;
namespace QSB.OrbSync
namespace QSB.OrbSync.Events
{
public class OrbUserEvent : QSBEvent<WorldObjectMessage>
{

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@ -123,30 +123,30 @@
</ItemGroup>
<ItemGroup>
<Compile Include="Animation\AnimationSync.cs" />
<Compile Include="Animation\AnimTriggerEvent.cs" />
<Compile Include="Animation\Events\AnimTriggerEvent.cs" />
<Compile Include="Animation\AnimatorMirror.cs" />
<Compile Include="Animation\AnimControllerPatch.cs" />
<Compile Include="Animation\AnimFloatParam.cs" />
<Compile Include="Animation\AnimTrigger.cs" />
<Compile Include="Animation\AnimTriggerMessage.cs" />
<Compile Include="Animation\Events\AnimTriggerMessage.cs" />
<Compile Include="Animation\CrouchSync.cs" />
<Compile Include="ConversationSync\ConversationEvent.cs" />
<Compile Include="ConversationSync\ConversationMessage.cs" />
<Compile Include="ConversationSync\Events\ConversationEvent.cs" />
<Compile Include="ConversationSync\Events\ConversationMessage.cs" />
<Compile Include="ConversationSync\ConversationPatches.cs" />
<Compile Include="ConversationSync\ConversationStartEndEvent.cs" />
<Compile Include="ConversationSync\ConversationStartEndMessage.cs" />
<Compile Include="ConversationSync\Events\ConversationStartEndEvent.cs" />
<Compile Include="ConversationSync\Events\ConversationStartEndMessage.cs" />
<Compile Include="ConversationSync\ConversationType.cs" />
<Compile Include="ConversationSync\ConversationManager.cs" />
<Compile Include="ConversationSync\QSBFacePlayerWhenTalking.cs" />
<Compile Include="DeathSync\DeathPatches.cs" />
<Compile Include="ElevatorSync\ElevatorDirection.cs" />
<Compile Include="ElevatorSync\QSBElevator.cs" />
<Compile Include="ElevatorSync\ElevatorEvent.cs" />
<Compile Include="ElevatorSync\Events\ElevatorEvent.cs" />
<Compile Include="ElevatorSync\ElevatorManager.cs" />
<Compile Include="ElevatorSync\ElevatorMessage.cs" />
<Compile Include="ElevatorSync\Events\ElevatorMessage.cs" />
<Compile Include="ElevatorSync\ElevatorPatches.cs" />
<Compile Include="Events\EventNames.cs" />
<Compile Include="DeathSync\PlayerDeathEvent.cs" />
<Compile Include="DeathSync\Events\PlayerDeathEvent.cs" />
<Compile Include="Events\IQSBEvent.cs" />
<Compile Include="Instruments\Events\PlayInstrumentEvent.cs" />
<Compile Include="Instruments\Events\PlayInstrumentMessage.cs" />
@ -156,32 +156,32 @@
<Compile Include="Instruments\QSBCamera\CameraMode.cs" />
<Compile Include="Instruments\InstrumentsManager.cs" />
<Compile Include="OrbSync\OrbManager.cs" />
<Compile Include="OrbSync\OrbSlotEvent.cs" />
<Compile Include="OrbSync\Events\OrbSlotEvent.cs" />
<Compile Include="OrbSync\OrbPatches.cs" />
<Compile Include="OrbSync\OrbUserEvent.cs" />
<Compile Include="OrbSync\Events\OrbUserEvent.cs" />
<Compile Include="OrbSync\QSBOrbSlot.cs" />
<Compile Include="PlayerSyncObject.cs" />
<Compile Include="QSBNetworkLobby.cs" />
<Compile Include="QSBSceneManager.cs" />
<Compile Include="TimeSync\WakeUpPatches.cs" />
<Compile Include="Tools\PlayerFlashlightEvent.cs" />
<Compile Include="Tools\Events\PlayerFlashlightEvent.cs" />
<Compile Include="Events\PlayerJoinEvent.cs" />
<Compile Include="Events\PlayerLeaveEvent.cs" />
<Compile Include="Tools\PlayerProbeEvent.cs" />
<Compile Include="Tools\Events\PlayerProbeEvent.cs" />
<Compile Include="Events\PlayerReadyEvent.cs" />
<Compile Include="TransformSync\NomaiOrbTransformSync.cs" />
<Compile Include="TransformSync\PlayerSectorEvent.cs" />
<Compile Include="Events\PlayerStatesRequestEvent.cs" />
<Compile Include="Animation\PlayerSuitEvent.cs" />
<Compile Include="TimeSync\ServerTimeEvent.cs" />
<Compile Include="GeyserSync\GeyserEvent.cs" />
<Compile Include="TimeSync\Events\ServerTimeEvent.cs" />
<Compile Include="GeyserSync\Events\GeyserEvent.cs" />
<Compile Include="GeyserSync\GeyserManager.cs" />
<Compile Include="GeyserSync\QSBGeyser.cs" />
<Compile Include="DeathSync\PlayerDeathMessage.cs" />
<Compile Include="DeathSync\Events\PlayerDeathMessage.cs" />
<Compile Include="Messaging\PlayerLeaveMessage.cs" />
<Compile Include="Tools\PlayerProbeLauncherEvent.cs" />
<Compile Include="Tools\PlayerSignalscopeEvent.cs" />
<Compile Include="Tools\PlayerTranslatorEvent.cs" />
<Compile Include="Tools\Events\PlayerProbeLauncherEvent.cs" />
<Compile Include="Tools\Events\PlayerSignalscopeEvent.cs" />
<Compile Include="Tools\Events\PlayerTranslatorEvent.cs" />
<Compile Include="Events\QSBEvent.cs" />
<Compile Include="Messaging\PlayerJoinMessage.cs" />
<Compile Include="Messaging\ToggleMessage.cs" />
@ -220,7 +220,7 @@
<Compile Include="TimeSync\PreserveTimeScale.cs" />
<Compile Include="TransformSync\ShipTransformSync.cs" />
<Compile Include="TransformSync\SectorSync.cs" />
<Compile Include="TimeSync\ServerTimeMessage.cs" />
<Compile Include="TimeSync\Events\ServerTimeMessage.cs" />
<Compile Include="TimeSync\WakeUpSync.cs" />
<Compile Include="QSBNetworkManager.cs" />
<Compile Include="QSB.cs" />

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@ -1,7 +1,7 @@
using QSB.Events;
using QSB.Messaging;
namespace QSB.TimeSync
namespace QSB.TimeSync.Events
{
public class ServerTimeEvent : QSBEvent<ServerTimeMessage>
{

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@ -1,7 +1,7 @@
using QSB.Messaging;
using UnityEngine.Networking;
namespace QSB.TimeSync
namespace QSB.TimeSync.Events
{
public class ServerTimeMessage : PlayerMessage
{

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@ -1,6 +1,7 @@
using OWML.ModHelper.Events;
using QSB.DeathSync;
using QSB.Events;
using QSB.TimeSync.Events;
using QSB.Utility;
using UnityEngine;
using UnityEngine.Networking;

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@ -1,7 +1,7 @@
using QSB.Events;
using QSB.Messaging;
namespace QSB.Tools
namespace QSB.Tools.Events
{
public class PlayerFlashlightEvent : QSBEvent<ToggleMessage>
{

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@ -1,7 +1,7 @@
using QSB.Events;
using QSB.Messaging;
namespace QSB.Tools
namespace QSB.Tools.Events
{
public class PlayerProbeEvent : QSBEvent<ToggleMessage>
{

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@ -1,7 +1,7 @@
using QSB.Events;
using QSB.Messaging;
namespace QSB.Tools
namespace QSB.Tools.Events
{
public class PlayerProbeLauncherEvent : QSBEvent<ToggleMessage>
{

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@ -1,7 +1,7 @@
using QSB.Events;
using QSB.Messaging;
namespace QSB.Tools
namespace QSB.Tools.Events
{
public class PlayerSignalscopeEvent : QSBEvent<ToggleMessage>
{

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@ -1,7 +1,7 @@
using QSB.Events;
using QSB.Messaging;
namespace QSB.Tools
namespace QSB.Tools.Events
{
public class PlayerTranslatorEvent : QSBEvent<ToggleMessage>
{