remove check for qsbnetworkmanager ready in getplayer

This commit is contained in:
Mister_Nebula 2021-08-29 16:42:43 +01:00
parent 524454a18d
commit 4f0aabd1c8

View File

@ -44,12 +44,6 @@ namespace QSB.Player
public static PlayerInfo GetPlayer(uint id)
{
if (!QSBNetworkManager.Instance.IsReady)
{
DebugLog.ToConsole($"Warning - GetPlayer() (id<{id}>) called when Network Manager not ready! Is a Player Sync Object still active? " +
$"{Environment.NewLine} Stacktrace :\r\n{Environment.StackTrace}", MessageType.Warning);
}
if (id == uint.MaxValue || id == 0U)
{
return default;