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fix QM inside not loading for clients
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@ -130,7 +130,7 @@ internal class QuantumManager : WorldObjectManager
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{
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foreach (var quantumObject in QSBWorldSync.GetWorldObjects<IQSBQuantumObject>())
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{
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if (quantumObject.ControllingPlayer == QSBPlayerManager.LocalPlayerId)
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if (quantumObject.ControllingPlayer == QSBPlayerManager.LocalPlayerId || quantumObject.HostControls)
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{
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quantumObject.OnTakeProbeSnapshot(player, cameraId);
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}
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@ -141,7 +141,7 @@ internal class QuantumManager : WorldObjectManager
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{
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foreach (var quantumObject in QSBWorldSync.GetWorldObjects<IQSBQuantumObject>())
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{
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if (quantumObject.ControllingPlayer == QSBPlayerManager.LocalPlayerId)
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if (quantumObject.ControllingPlayer == QSBPlayerManager.LocalPlayerId || quantumObject.HostControls)
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{
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quantumObject.OnRemoveProbeSnapshot(player);
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}
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