Update TransformSync.cs

This commit is contained in:
Mister_Nebula 2020-12-14 16:15:04 +00:00
parent 04a69f66f3
commit 49b57268fd

View File

@ -32,7 +32,6 @@ namespace QSB.TransformSync
protected override void OnDestroy() protected override void OnDestroy()
{ {
base.OnDestroy(); base.OnDestroy();
DebugLog.DebugWrite($"destroy of {PlayerId}.{GetType().Name}");
if (!HasAuthority && SyncedTransform != null) if (!HasAuthority && SyncedTransform != null)
{ {
Destroy(SyncedTransform.gameObject); Destroy(SyncedTransform.gameObject);