diff --git a/QSB/DeathSync/RespawnManager.cs b/QSB/DeathSync/RespawnManager.cs index de9ae658..7b104e2e 100644 --- a/QSB/DeathSync/RespawnManager.cs +++ b/QSB/DeathSync/RespawnManager.cs @@ -26,6 +26,7 @@ namespace QSB.DeathSync private void OnSceneLoaded(OWScene oldScene, OWScene newScene, bool inUniverse) { + QSBPlayerManager.ShowAllPlayers(); QSBPlayerManager.PlayerList.ForEach(x => x.IsDead = false); _playersPendingRespawn.Clear(); }