remove fake sector debug renderer

This commit is contained in:
JohnCorby 2022-03-21 16:19:06 -07:00
parent 9d92dec247
commit 43cf5a49a8

View File

@ -28,25 +28,6 @@ public class FakeSector : Sector
fakeSector.SetParentSector(parent);
setupSector(fakeSector);
go2.AddComponent<DebugRenderer>();
go2.SetActive(true);
}
private class DebugRenderer : MonoBehaviour
{
private FakeSector _fs;
private void Awake() => _fs = GetComponent<FakeSector>();
private void OnGUI()
{
if (!QSBCore.DebugSettings.DebugMode ||
Event.current.type != EventType.Repaint)
{
return;
}
DebugGUI.DrawLabel(_fs.transform, _fs.name);
}
}
}