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@ -238,7 +238,7 @@ internal class DebugGUI : MonoBehaviour, IAddComponentOnStart
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#endregion
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if (QSBWorldSync.AllObjectsReady && EntitlementsManager.IsDlcOwned() == EntitlementsManager.AsyncOwnershipStatus.Owned)
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if (QSBWorldSync.AllObjectsReady && QSBCore.DLCInstalled)
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{
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var ghost = QSBWorldSync.GetWorldObjects<QSBGhostBrain>().First(x => x.AttachedObject._name == "Kamaji");
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WriteLine(4, ghost.AttachedObject._name);
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