mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-02-06 00:39:55 +00:00
Merge pull request #503 from misternebula/cleanup-playerinfo
split into partial classes
This commit is contained in:
commit
3d20b8d6e7
@ -1,27 +1,18 @@
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using OWML.Common;
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using OWML.Common;
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using QSB.Animation.Player;
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using QSB.Animation.Player;
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using QSB.Animation.Player.Thrusters;
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using QSB.Audio;
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using QSB.Audio;
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using QSB.CampfireSync.WorldObjects;
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using QSB.ClientServerStateSync;
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using QSB.ClientServerStateSync;
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using QSB.ItemSync.WorldObjects.Items;
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using QSB.Messaging;
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using QSB.Messaging;
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using QSB.Player.Messages;
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using QSB.Player.Messages;
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using QSB.Player.TransformSync;
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using QSB.Player.TransformSync;
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using QSB.PlayerBodySetup.Remote;
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using QSB.QuantumSync.WorldObjects;
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using QSB.QuantumSync.WorldObjects;
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using QSB.RoastingSync;
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using QSB.Tools;
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using QSB.Tools;
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using QSB.Tools.FlashlightTool;
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using QSB.Tools.ProbeLauncherTool;
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using QSB.Tools.ProbeTool;
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using QSB.Utility;
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using QSB.Utility;
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using System.Linq;
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using System.Linq;
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using UnityEngine;
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namespace QSB.Player;
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namespace QSB.Player;
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public class PlayerInfo
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public partial class PlayerInfo
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{
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{
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/// <summary>
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/// <summary>
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/// the player transform sync's net id
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/// the player transform sync's net id
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@ -30,191 +21,18 @@ public class PlayerInfo
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public string Name { get; set; }
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public string Name { get; set; }
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public PlayerHUDMarker HudMarker { get; set; }
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public PlayerHUDMarker HudMarker { get; set; }
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public PlayerTransformSync TransformSync { get; }
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public PlayerTransformSync TransformSync { get; }
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public AnimationSync AnimationSync { get; }
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public ClientState State { get; set; }
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public ClientState State { get; set; }
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public EyeState EyeState { get; set; }
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public EyeState EyeState { get; set; }
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public bool IsDead { get; set; }
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public bool IsDead { get; set; }
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public bool Visible => IsLocalPlayer || _ditheringAnimator == null || _ditheringAnimator.FullyVisible;
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public bool IsReady { get; set; }
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public bool IsReady { get; set; }
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public bool IsInMoon { get; set; }
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public bool IsInMoon { get; set; }
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public bool IsInShrine { get; set; }
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public bool IsInShrine { get; set; }
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public bool IsInEyeShuttle { get; set; }
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public bool IsInEyeShuttle { get; set; }
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public IQSBQuantumObject EntangledObject { get; set; }
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public IQSBQuantumObject EntangledObject { get; set; }
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public QSBPlayerAudioController AudioController { get; set; }
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public QSBPlayerAudioController AudioController { get; set; }
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internal QSBDitheringAnimator _ditheringAnimator;
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public bool IsLocalPlayer => TransformSync.isLocalPlayer;
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public bool IsLocalPlayer => TransformSync.isLocalPlayer;
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// Body Objects
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public OWCamera Camera
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{
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get
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{
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if (_camera == null && IsReady)
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{
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DebugLog.ToConsole($"Warning - {PlayerId}.Camera is null!", MessageType.Warning);
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}
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return _camera;
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}
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set
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{
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if (value == null)
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{
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DebugLog.ToConsole($"Warning - Setting {PlayerId}.Camera to null.", MessageType.Warning);
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}
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_camera = value;
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}
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}
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private OWCamera _camera;
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public GameObject CameraBody { get; set; }
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public GameObject Body
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{
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get
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{
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if (_body == null && IsReady)
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{
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DebugLog.ToConsole($"Warning - {PlayerId}.Body is null!", MessageType.Warning);
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}
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return _body;
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}
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set
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{
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if (value == null)
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{
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DebugLog.ToConsole($"Warning - Setting {PlayerId}.Body to null.", MessageType.Warning);
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}
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_body = value;
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}
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}
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private GameObject _body;
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public ThrusterLightTracker ThrusterLightTracker;
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public ThrusterLightTracker ThrusterLightTracker;
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public GameObject RoastingStick { get; set; }
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// Tools
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public GameObject ProbeBody { get; set; }
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public QSBProbe Probe { get; set; }
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public QSBFlashlight FlashLight => CameraBody == null ? null : CameraBody.GetComponentInChildren<QSBFlashlight>();
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public QSBTool Signalscope => GetToolByType(ToolType.Signalscope);
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public QSBTool Translator => GetToolByType(ToolType.Translator);
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public QSBProbeLauncherTool ProbeLauncher => (QSBProbeLauncherTool)GetToolByType(ToolType.ProbeLauncher);
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private Transform _handPivot;
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public Transform HandPivot
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{
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get
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{
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if (_handPivot == null)
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{
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_handPivot = Body.transform.Find(
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// TODO : kill me for my sins
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"REMOTE_Traveller_HEA_Player_v2/" +
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"Traveller_Rig_v01:Traveller_Trajectory_Jnt/" +
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"Traveller_Rig_v01:Traveller_ROOT_Jnt/" +
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"Traveller_Rig_v01:Traveller_Spine_01_Jnt/" +
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"Traveller_Rig_v01:Traveller_Spine_02_Jnt/" +
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"Traveller_Rig_v01:Traveller_Spine_Top_Jnt/" +
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"Traveller_Rig_v01:Traveller_RT_Arm_Clavicle_Jnt/" +
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"Traveller_Rig_v01:Traveller_RT_Arm_Shoulder_Jnt/" +
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"Traveller_Rig_v01:Traveller_RT_Arm_Elbow_Jnt/" +
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"Traveller_Rig_v01:Traveller_RT_Arm_Wrist_Jnt/" +
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"REMOTE_ItemCarryTool/" +
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"HandPivot"
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);
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}
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return _handPivot;
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}
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}
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public Transform ItemSocket => HandPivot.Find("REMOTE_ItemSocket");
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public Transform ScrollSocket => HandPivot.Find("REMOTE_ScrollSocket");
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public Transform SharedStoneSocket => HandPivot.Find("REMOTE_SharedStoneSocket");
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public Transform WarpCoreSocket => HandPivot.Find("REMOTE_WarpCoreSocket");
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public Transform VesselCoreSocket => HandPivot.Find("REMOTE_VesselCoreSocket");
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public Transform SimpleLanternSocket => HandPivot.Find("REMOTE_SimpleLanternSocket");
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public Transform DreamLanternSocket => HandPivot.Find("REMOTE_DreamLanternSocket");
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public Transform SlideReelSocket => HandPivot.Find("REMOTE_SlideReelSocket");
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public Transform VisionTorchSocket => HandPivot.Find("REMOTE_VisionTorchSocket");
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public QSBMarshmallow Marshmallow { get; set; }
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public QSBCampfire Campfire { get; set; }
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public IQSBItem HeldItem { get; set; }
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public bool FlashlightActive { get; set; }
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public bool SuitedUp { get; set; }
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public bool ProbeLauncherEquipped { get; set; }
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public bool SignalscopeEquipped { get; set; }
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public bool TranslatorEquipped { get; set; }
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public bool ProbeActive { get; set; }
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// Conversation
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public int CurrentCharacterDialogueTreeId { get; set; } = -1;
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public GameObject CurrentDialogueBox { get; set; }
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// Animation
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public JetpackAccelerationSync JetpackAcceleration { get; set; }
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// Local only
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public PlayerProbeLauncher LocalProbeLauncher
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{
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get
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{
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if (!IsLocalPlayer)
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{
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DebugLog.ToConsole($"Warning - Tried to access local-only property LocalProbeLauncher in PlayerInfo for non local player!", MessageType.Warning);
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return null;
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}
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return CameraBody?.transform.Find("ProbeLauncher").GetComponent<PlayerProbeLauncher>();
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}
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}
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public Flashlight LocalFlashlight
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{
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get
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{
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if (!IsLocalPlayer)
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{
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DebugLog.ToConsole($"Warning - Tried to access local-only property LocalFlashlight in PlayerInfo for non local player!", MessageType.Warning);
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return null;
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}
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return Locator.GetFlashlight();
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}
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}
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public Signalscope LocalSignalscope
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{
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get
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{
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if (!IsLocalPlayer)
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{
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DebugLog.ToConsole($"Warning - Tried to access local-only property LocalSignalscope in PlayerInfo for non local player!", MessageType.Warning);
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return null;
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}
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return CameraBody?.transform.Find("Signalscope").GetComponent<Signalscope>();
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}
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}
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public NomaiTranslator LocalTranslator
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{
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get
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{
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if (!IsLocalPlayer)
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{
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DebugLog.ToConsole($"Warning - Tried to access local-only property LocalTranslator in PlayerInfo for non local player!", MessageType.Warning);
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return null;
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}
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return CameraBody?.transform.Find("NomaiTranslatorProp").GetComponent<NomaiTranslator>();
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}
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}
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public PlayerInfo(PlayerTransformSync transformSync)
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public PlayerInfo(PlayerTransformSync transformSync)
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{
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{
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PlayerId = transformSync.netId;
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PlayerId = transformSync.netId;
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13
QSB/Player/PlayerInfoParts/Animation.cs
Normal file
13
QSB/Player/PlayerInfoParts/Animation.cs
Normal file
@ -0,0 +1,13 @@
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using QSB.Animation.Player;
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using QSB.Animation.Player.Thrusters;
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using QSB.PlayerBodySetup.Remote;
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|
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namespace QSB.Player;
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|
public partial class PlayerInfo
|
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|
{
|
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|
public bool Visible => IsLocalPlayer || _ditheringAnimator == null || _ditheringAnimator.FullyVisible;
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public AnimationSync AnimationSync { get; }
|
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public JetpackAccelerationSync JetpackAcceleration { get; set; }
|
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|
internal QSBDitheringAnimator _ditheringAnimator;
|
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|
}
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56
QSB/Player/PlayerInfoParts/Body.cs
Normal file
56
QSB/Player/PlayerInfoParts/Body.cs
Normal file
@ -0,0 +1,56 @@
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|
using OWML.Common;
|
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|
using QSB.Utility;
|
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|
using UnityEngine;
|
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|
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namespace QSB.Player;
|
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|
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public partial class PlayerInfo
|
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|
{
|
||||||
|
public OWCamera Camera
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_camera == null && IsReady)
|
||||||
|
{
|
||||||
|
DebugLog.ToConsole($"Warning - {PlayerId}.Camera is null!", MessageType.Warning);
|
||||||
|
}
|
||||||
|
|
||||||
|
return _camera;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value == null)
|
||||||
|
{
|
||||||
|
DebugLog.ToConsole($"Warning - Setting {PlayerId}.Camera to null.", MessageType.Warning);
|
||||||
|
}
|
||||||
|
|
||||||
|
_camera = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private OWCamera _camera;
|
||||||
|
|
||||||
|
public GameObject CameraBody { get; set; }
|
||||||
|
|
||||||
|
public GameObject Body
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_body == null && IsReady)
|
||||||
|
{
|
||||||
|
DebugLog.ToConsole($"Warning - {PlayerId}.Body is null!", MessageType.Warning);
|
||||||
|
}
|
||||||
|
|
||||||
|
return _body;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value == null)
|
||||||
|
{
|
||||||
|
DebugLog.ToConsole($"Warning - Setting {PlayerId}.Body to null.", MessageType.Warning);
|
||||||
|
}
|
||||||
|
|
||||||
|
_body = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private GameObject _body;
|
||||||
|
}
|
14
QSB/Player/PlayerInfoParts/Conversation.cs
Normal file
14
QSB/Player/PlayerInfoParts/Conversation.cs
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace QSB.Player;
|
||||||
|
|
||||||
|
public partial class PlayerInfo
|
||||||
|
{
|
||||||
|
public int CurrentCharacterDialogueTreeId { get; set; } = -1;
|
||||||
|
public GameObject CurrentDialogueBox { get; set; }
|
||||||
|
}
|
63
QSB/Player/PlayerInfoParts/LocalTools.cs
Normal file
63
QSB/Player/PlayerInfoParts/LocalTools.cs
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
using OWML.Common;
|
||||||
|
using QSB.Utility;
|
||||||
|
|
||||||
|
namespace QSB.Player;
|
||||||
|
|
||||||
|
public partial class PlayerInfo
|
||||||
|
{
|
||||||
|
public PlayerProbeLauncher LocalProbeLauncher
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (!IsLocalPlayer)
|
||||||
|
{
|
||||||
|
DebugLog.ToConsole($"Warning - Tried to access local-only property LocalProbeLauncher in PlayerInfo for non local player!", MessageType.Warning);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
return CameraBody?.transform.Find("ProbeLauncher").GetComponent<PlayerProbeLauncher>();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Flashlight LocalFlashlight
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (!IsLocalPlayer)
|
||||||
|
{
|
||||||
|
DebugLog.ToConsole($"Warning - Tried to access local-only property LocalFlashlight in PlayerInfo for non local player!", MessageType.Warning);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
return Locator.GetFlashlight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Signalscope LocalSignalscope
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (!IsLocalPlayer)
|
||||||
|
{
|
||||||
|
DebugLog.ToConsole($"Warning - Tried to access local-only property LocalSignalscope in PlayerInfo for non local player!", MessageType.Warning);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
return CameraBody?.transform.Find("Signalscope").GetComponent<Signalscope>();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public NomaiTranslator LocalTranslator
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (!IsLocalPlayer)
|
||||||
|
{
|
||||||
|
DebugLog.ToConsole($"Warning - Tried to access local-only property LocalTranslator in PlayerInfo for non local player!", MessageType.Warning);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
return CameraBody?.transform.Find("NomaiTranslatorProp").GetComponent<NomaiTranslator>();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
66
QSB/Player/PlayerInfoParts/Tools.cs
Normal file
66
QSB/Player/PlayerInfoParts/Tools.cs
Normal file
@ -0,0 +1,66 @@
|
|||||||
|
using QSB.CampfireSync.WorldObjects;
|
||||||
|
using QSB.ItemSync.WorldObjects.Items;
|
||||||
|
using QSB.RoastingSync;
|
||||||
|
using QSB.Tools;
|
||||||
|
using QSB.Tools.FlashlightTool;
|
||||||
|
using QSB.Tools.ProbeLauncherTool;
|
||||||
|
using QSB.Tools.ProbeTool;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace QSB.Player;
|
||||||
|
|
||||||
|
public partial class PlayerInfo
|
||||||
|
{
|
||||||
|
public GameObject ProbeBody { get; set; }
|
||||||
|
public QSBProbe Probe { get; set; }
|
||||||
|
public QSBFlashlight FlashLight => CameraBody == null ? null : CameraBody.GetComponentInChildren<QSBFlashlight>();
|
||||||
|
public QSBTool Signalscope => GetToolByType(ToolType.Signalscope);
|
||||||
|
public QSBTool Translator => GetToolByType(ToolType.Translator);
|
||||||
|
public QSBProbeLauncherTool ProbeLauncher => (QSBProbeLauncherTool)GetToolByType(ToolType.ProbeLauncher);
|
||||||
|
private Transform _handPivot;
|
||||||
|
public Transform HandPivot
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_handPivot == null)
|
||||||
|
{
|
||||||
|
_handPivot = Body.transform.Find(
|
||||||
|
// TODO : kill me for my sins
|
||||||
|
"REMOTE_Traveller_HEA_Player_v2/" +
|
||||||
|
"Traveller_Rig_v01:Traveller_Trajectory_Jnt/" +
|
||||||
|
"Traveller_Rig_v01:Traveller_ROOT_Jnt/" +
|
||||||
|
"Traveller_Rig_v01:Traveller_Spine_01_Jnt/" +
|
||||||
|
"Traveller_Rig_v01:Traveller_Spine_02_Jnt/" +
|
||||||
|
"Traveller_Rig_v01:Traveller_Spine_Top_Jnt/" +
|
||||||
|
"Traveller_Rig_v01:Traveller_RT_Arm_Clavicle_Jnt/" +
|
||||||
|
"Traveller_Rig_v01:Traveller_RT_Arm_Shoulder_Jnt/" +
|
||||||
|
"Traveller_Rig_v01:Traveller_RT_Arm_Elbow_Jnt/" +
|
||||||
|
"Traveller_Rig_v01:Traveller_RT_Arm_Wrist_Jnt/" +
|
||||||
|
"REMOTE_ItemCarryTool/" +
|
||||||
|
"HandPivot"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
return _handPivot;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public Transform ItemSocket => HandPivot.Find("REMOTE_ItemSocket");
|
||||||
|
public Transform ScrollSocket => HandPivot.Find("REMOTE_ScrollSocket");
|
||||||
|
public Transform SharedStoneSocket => HandPivot.Find("REMOTE_SharedStoneSocket");
|
||||||
|
public Transform WarpCoreSocket => HandPivot.Find("REMOTE_WarpCoreSocket");
|
||||||
|
public Transform VesselCoreSocket => HandPivot.Find("REMOTE_VesselCoreSocket");
|
||||||
|
public Transform SimpleLanternSocket => HandPivot.Find("REMOTE_SimpleLanternSocket");
|
||||||
|
public Transform DreamLanternSocket => HandPivot.Find("REMOTE_DreamLanternSocket");
|
||||||
|
public Transform SlideReelSocket => HandPivot.Find("REMOTE_SlideReelSocket");
|
||||||
|
public Transform VisionTorchSocket => HandPivot.Find("REMOTE_VisionTorchSocket");
|
||||||
|
public QSBMarshmallow Marshmallow { get; set; }
|
||||||
|
public QSBCampfire Campfire { get; set; }
|
||||||
|
public IQSBItem HeldItem { get; set; }
|
||||||
|
public bool FlashlightActive { get; set; }
|
||||||
|
public bool SuitedUp { get; set; }
|
||||||
|
public bool ProbeLauncherEquipped { get; set; }
|
||||||
|
public bool SignalscopeEquipped { get; set; }
|
||||||
|
public bool TranslatorEquipped { get; set; }
|
||||||
|
public bool ProbeActive { get; set; }
|
||||||
|
public GameObject RoastingStick { get; set; }
|
||||||
|
}
|
Loading…
x
Reference in New Issue
Block a user