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https://github.com/misternebula/quantum-space-buddies.git
synced 2025-01-08 09:41:07 +00:00
fixed bugs
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parent
25e442ddba
commit
3b42096d8c
@ -31,6 +31,7 @@ namespace QSB.ConversationSync
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DebugLog.ToConsole("Error - Font is null!", MessageType.Error);
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}
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BoxPrefab.GetComponent<Text>().font = font;
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BoxPrefab.GetComponent<Text>().color = Color.white;
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DebugLog.LogState("BoxPrefab", BoxPrefab);
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}
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@ -63,13 +63,22 @@ namespace QSB.ConversationSync
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{
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position = PlayerRegistry.GetPlayer(playerId).Camera.transform.position;
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}
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float b = ___headTrackingWeight * (float)Mathf.Min(1, (!___lookOnlyWhenTalking) ? ((!____playerInHeadZone) ? 0 : 1) : ((!____inConversation || !____playerInHeadZone) ? 0 : 1));
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float b = ___headTrackingWeight * Mathf.Min(1, (!___lookOnlyWhenTalking) ? ((!____playerInHeadZone) ? 0 : 1) : ((!____inConversation || !____playerInHeadZone) ? 0 : 1));
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____currentLookWeight = Mathf.Lerp(____currentLookWeight, b, Time.deltaTime * 2f);
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____currentLookTarget = ___lookSpring.Update(____currentLookTarget, position, Time.deltaTime);
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____animator.SetLookAtPosition(____currentLookTarget);
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____animator.SetLookAtWeight(____currentLookWeight);
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return false;
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}
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public static bool OnZoneExit(CharacterDialogueTree ____dialogueTree)
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{
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var playerId = ConversationManager.Instance.GetPlayerTalkingToTree(____dialogueTree);
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if (playerId == uint.MaxValue)
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{
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return true;
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}
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return false;
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}
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public static void AddPatches()
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@ -79,6 +88,7 @@ namespace QSB.ConversationSync
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QSB.Helper.HarmonyHelper.AddPostfix<CharacterDialogueTree>("StartConversation", typeof(ConversationPatches), nameof(StartConversation));
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QSB.Helper.HarmonyHelper.AddPostfix<CharacterDialogueTree>("EndConversation", typeof(ConversationPatches), nameof(EndConversation));
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QSB.Helper.HarmonyHelper.AddPrefix<CharacterAnimController>("OnAnimatorIK", typeof(ConversationPatches), nameof(OnAnimatorIK));
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QSB.Helper.HarmonyHelper.AddPrefix<CharacterAnimController>("OnZoneExit", typeof(ConversationPatches), nameof(OnZoneExit));
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}
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}
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}
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@ -34,25 +34,28 @@ namespace QSB.ConversationSync
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return;
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}
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var dialogueTree = WorldRegistry.OldDialogueTrees[message.CharacterId];
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var animController = Resources.FindObjectsOfTypeAll<CharacterAnimController>().First(x => x.GetValue<CharacterDialogueTree>("_dialogueTree") == dialogueTree);
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if (message.State)
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var animController = Resources.FindObjectsOfTypeAll<CharacterAnimController>().FirstOrDefault(x => x.GetValue<CharacterDialogueTree>("_dialogueTree") == dialogueTree);
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if (animController != default(CharacterAnimController))
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{
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PlayerRegistry.GetPlayer(message.PlayerId).CurrentDialogueID = message.CharacterId;
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animController.SetValue("_inConversation", true);
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animController.SetValue("_playerInHeadZone", true);
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if (animController.GetValue<bool>("_hasTalkAnimation"))
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if (message.State)
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{
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animController.GetValue<Animator>("_animator").SetTrigger("Talking");
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PlayerRegistry.GetPlayer(message.PlayerId).CurrentDialogueID = message.CharacterId;
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animController.SetValue("_inConversation", true);
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animController.SetValue("_playerInHeadZone", true);
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if (animController.GetValue<bool>("_hasTalkAnimation"))
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{
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animController.GetValue<Animator>("_animator").SetTrigger("Talking");
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}
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}
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}
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else
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{
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PlayerRegistry.GetPlayer(message.PlayerId).CurrentDialogueID = -1;
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animController.SetValue("_inConversation", false);
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animController.SetValue("_playerInHeadZone", false);
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if (animController.GetValue<bool>("_hasTalkAnimation"))
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else
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{
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animController.GetValue<Animator>("_animator").SetTrigger("Idle");
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PlayerRegistry.GetPlayer(message.PlayerId).CurrentDialogueID = -1;
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animController.SetValue("_inConversation", false);
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animController.SetValue("_playerInHeadZone", false);
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if (animController.GetValue<bool>("_hasTalkAnimation"))
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{
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animController.GetValue<Animator>("_animator").SetTrigger("Idle");
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}
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}
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}
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