From 39b1727723cc63b967adb3f6203300fc2765f8f6 Mon Sep 17 00:00:00 2001 From: JohnCorby Date: Thu, 19 May 2022 15:39:19 -0700 Subject: [PATCH] ship modules: remove tiny DistanceChangeThreshold --- QSB/ShipSync/TransformSync/ShipLegTransformSync.cs | 1 - QSB/ShipSync/TransformSync/ShipModuleTransformSync.cs | 1 - 2 files changed, 2 deletions(-) diff --git a/QSB/ShipSync/TransformSync/ShipLegTransformSync.cs b/QSB/ShipSync/TransformSync/ShipLegTransformSync.cs index ef50d78f..36222680 100644 --- a/QSB/ShipSync/TransformSync/ShipLegTransformSync.cs +++ b/QSB/ShipSync/TransformSync/ShipLegTransformSync.cs @@ -21,7 +21,6 @@ internal class ShipLegTransformSync : SectoredRigidbodySync, ILinkedNetworkBehav && base.CheckReady(); protected override bool UseInterpolation => true; - protected override float DistanceChangeThreshold => 1f; private QSBShipDetachableLeg _qsbModule; public void SetWorldObject(IWorldObject worldObject) => _qsbModule = (QSBShipDetachableLeg)worldObject; diff --git a/QSB/ShipSync/TransformSync/ShipModuleTransformSync.cs b/QSB/ShipSync/TransformSync/ShipModuleTransformSync.cs index 6678ba4d..d49ed51f 100644 --- a/QSB/ShipSync/TransformSync/ShipModuleTransformSync.cs +++ b/QSB/ShipSync/TransformSync/ShipModuleTransformSync.cs @@ -21,7 +21,6 @@ internal class ShipModuleTransformSync : SectoredRigidbodySync, ILinkedNetworkBe && base.CheckReady(); protected override bool UseInterpolation => true; - protected override float DistanceChangeThreshold => 1f; private QSBShipDetachableModule _qsbModule; public void SetWorldObject(IWorldObject worldObject) => _qsbModule = (QSBShipDetachableModule)worldObject;