remove debug log

This commit is contained in:
JohnCorby 2022-06-06 21:52:37 -07:00
parent 434768170e
commit 37c03e3473

View File

@ -22,8 +22,6 @@ public static class Extensions
/// </summary>
public static void SpawnLinked(this ILinkedWorldObject<NetworkBehaviour> worldObject, GameObject prefab, bool spawnWithServerAuthority)
{
DebugLog.DebugWrite($"SpawnLinked {prefab.name}");
var go = Object.Instantiate(prefab);
var networkBehaviour = go.GetComponent<ILinkedNetworkBehaviour>();