do less build things

This commit is contained in:
JohnCorby 2022-10-26 15:04:37 -07:00
parent 48144a8214
commit 36fb9ab300
2 changed files with 1 additions and 33 deletions

View File

@ -7,17 +7,6 @@
<NoWarn>CS1998;CS0649</NoWarn>
</PropertyGroup>
<Target Name="clean before building" BeforeTargets="PreBuildEvent">
<ItemGroup>
<_Files Remove="@(_Files)" />
<_Files Include="$(OutputPath)\*.dll" />
<_Files Include="$(OutputPath)\*.exe" />
<_Files Include="$(OutputPath)\*.pdb" />
<_Files Include="$(OutputPath)\AssetBundles\*" />
</ItemGroup>
<Delete Files="@(_Files)" />
</Target>
<Target Name="clean after building" AfterTargets="PostBuildEvent">
<ItemGroup>
<_Files Remove="@(_Files)" />
@ -31,33 +20,13 @@
</Target>
<PropertyGroup>
<GameDllsDir Condition="Exists('$(GameDir)')">$(GameDir)\OuterWilds_Data\Managed</GameDllsDir>
<UnityDllsDir Condition="Exists('$(UnityAssetsDir)')">$(UnityAssetsDir)\Dlls</UnityDllsDir>
</PropertyGroup>
<Target Name="copy dlls to unity" AfterTargets="PostBuildEvent" Condition="Exists('$(UnityDllsDir)') and Exists('$(GameDllsDir)')">
<ItemGroup>
<_Files Remove="@(_Files)" />
<_Files Include="$(UnityDllsDir)\*.dll" />
<_Files Include="$(UnityDllsDir)\*.exe" />
<_Files Include="$(UnityDllsDir)\*.pdb" />
</ItemGroup>
<Delete Files="@(_Files)" />
<Target Name="copy dlls to unity" AfterTargets="PostBuildEvent" Condition="Exists('$(UnityDllsDir)')">
<ItemGroup>
<_Files Remove="@(_Files)" />
<_Files Include="$(OutputPath)\*.dll" />
<_Files Include="$(OutputPath)\*.exe" />
<_Files Include="$(OutputPath)\*.pdb" />
<_Files Include="$(GameDllsDir)\EOS-SDK.dll" />
<_Files Include="$(GameDllsDir)\Autofac.dll" />
<_Files Include="$(GameDllsDir)\Newtonsoft.Json.dll" />
<_Files Include="$(GameDllsDir)\0Harmony.dll" />
<_Files Include="$(GameDllsDir)\MonoMod*.dll" />
<_Files Include="$(GameDllsDir)\Mono.Cecil.dll" />
<_Files Include="$(GameDllsDir)\OWML*.dll" />
<_Files Include="$(GameDllsDir)\NAudio-Unity.dll" />
<_Files Include="$(GameDllsDir)\com.rlabrecque.steamworks.net.dll" />
</ItemGroup>
<Copy SourceFiles="@(_Files)" DestinationFolder="$(UnityDllsDir)" />
</Target>

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@ -99,7 +99,6 @@ See [TRANSLATING.md](TRANSLATING.md)
- Clone QSB's source
- Open the file `DevEnv.targets` in your favorite text editor
- (optional if copying built dlls manually) Edit the entry `<OwmlDir>` to point to your OWML directory (it is installed inside the Mod Manager directory)
- (optional if no unity project) Edit the entry `<GameDir>` to point to the directory where Outer Wilds is installed
- (optional if no unity project) Edit the entry `<UnityAssetsDir>` to point to the Assets folder of the QSB unity project
- Open the project solution file `QSB.sln` in Visual Studio 2022