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https://github.com/misternebula/quantum-space-buddies.git
synced 2025-03-06 13:14:18 +00:00
disabled log canvas
This commit is contained in:
parent
a65a881e01
commit
3693dd25be
AssetBundles
QSB/Utility
UnityProject/Assets
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@ -19,8 +19,6 @@ ClassTypes:
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@ -46,20 +46,20 @@ namespace QSB.Utility
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public static void ToScreen(params object[] logObjects)
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public static void ToScreen(params object[] logObjects)
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{
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{
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/*
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for (var i = 1; i < ScreenLinesMax; i++)
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for (var i = 1; i < ScreenLinesMax; i++)
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{
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{
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_lines[i - 1] = _lines[i];
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_lines[i - 1] = _lines[i];
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}
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}
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_lines.Insert(ScreenLinesMax - 1, JoinAll(logObjects));
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_lines.Insert(ScreenLinesMax - 1, JoinAll(logObjects));
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_screenText.text = string.Join("\n", _lines.ToArray());
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_screenText.text = string.Join("\n", _lines.ToArray());
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*/
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}
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}
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public static void ToHud(params object[] logObjects)
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public static void ToHud(params object[] logObjects)
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{
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{
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if (Locator.GetPlayerBody() == null)
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if (Locator.GetPlayerBody() == null)
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{
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{
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//ToConsole("Warning: tried to log to HUD but player is not ready.");
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//ToConsole("* " + JoinAll(logObjects));
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return;
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return;
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}
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}
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var data = new NotificationData(NotificationTarget.Player, JoinAll(logObjects));
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var data = new NotificationData(NotificationTarget.Player, JoinAll(logObjects));
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@ -9,18 +9,18 @@ Prefab:
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m_Name: Text
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@ -28,17 +28,16 @@ GameObject:
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m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
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@ -96,7 +58,7 @@ MonoBehaviour:
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@ -116,18 +78,39 @@ MonoBehaviour:
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@ -140,19 +123,19 @@ Canvas:
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@ -161,17 +144,17 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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||||||
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