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cleanup
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@ -139,7 +139,7 @@ namespace QSB.ItemSync
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private bool _anyoneStillOnPlatform;
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private bool _wasLocalInBounds;
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private CameraState _cameraState;
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private Dictionary<PlayerInfo, GameObject> _playerToHologram = new Dictionary<PlayerInfo, GameObject>();
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private readonly Dictionary<PlayerInfo, GameObject> _playerToHologram = new Dictionary<PlayerInfo, GameObject>();
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private void Awake()
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{
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@ -1,7 +1,5 @@
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using QSB.Events;
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using QSB.ItemSync;
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using QSB.Messaging;
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using QSB.Player;
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using QSB.Utility;
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namespace QSB.Player.Events
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@ -3,7 +3,7 @@ using QuantumUNET.Transport;
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namespace QSB.Player.Events
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{
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class EnterLeaveMessage : WorldObjectMessage
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internal class EnterLeaveMessage : WorldObjectMessage
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{
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public EnterLeaveType Type { get; set; }
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