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make ShipManager public
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@ -16,7 +16,7 @@ using UnityEngine;
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namespace QSB.ShipSync;
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namespace QSB.ShipSync;
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internal class ShipManager : WorldObjectManager
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public class ShipManager : WorldObjectManager
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{
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{
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public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
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public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
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