From b2acffdbe8552444f28d80f6a71c24c0d5ddcb4b Mon Sep 17 00:00:00 2001 From: Nick Date: Fri, 23 Feb 2024 00:55:07 -0500 Subject: [PATCH] Fix initial state having headless hearthians --- QSB/Animation/Player/HelmetAnimator.cs | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/QSB/Animation/Player/HelmetAnimator.cs b/QSB/Animation/Player/HelmetAnimator.cs index 97664802..418e641e 100644 --- a/QSB/Animation/Player/HelmetAnimator.cs +++ b/QSB/Animation/Player/HelmetAnimator.cs @@ -67,10 +67,8 @@ public class HelmetAnimator : MonoBehaviour { _fakeHelmetDitheringAnimator.SetVisible(false); FakeHelmet.gameObject.SetActive(false); - if (!SuitGroup.activeSelf) - { - FakeHead.gameObject.SetActive(false); - } + // If the player is currently wearing their suit but has no helmet on, make sure to make the head visible (#655) + FakeHead.gameObject.SetActive(SuitGroup.activeSelf); } }