diff --git a/QSB/Instruments/QSBCamera/CameraManager.cs b/QSB/Instruments/QSBCamera/CameraManager.cs index 46023e3c..8e890e3c 100644 --- a/QSB/Instruments/QSBCamera/CameraManager.cs +++ b/QSB/Instruments/QSBCamera/CameraManager.cs @@ -41,7 +41,7 @@ namespace QSB.Instruments.QSBCamera CameraObj = new GameObject(); CameraObj.transform.parent = CameraBase.transform; - CameraObj.transform.localPosition = new Vector3(0, 0.8f, -5f); + CameraObj.transform.localPosition = new Vector3(0, 0, -5f); CameraObj.transform.localRotation = Quaternion.Euler(0, 0, 0); Camera = CameraObj.AddComponent(); Camera.cullingMask = Locator.GetPlayerCamera().mainCamera.cullingMask & ~(1 << 27) | (1 << 22);