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https://github.com/misternebula/quantum-space-buddies.git
synced 2025-01-29 00:32:43 +00:00
Merge branch 'dev' into eote-ghost-ai-multiple-players
This commit is contained in:
commit
26c040367c
@ -36,7 +36,7 @@ internal class ItemRemotePatches : QSBPatch
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{
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{
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__instance._lanternController.enabled = true;
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__instance._lanternController.enabled = true;
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__instance._lanternController.SetDetectorScaleCompensation(__instance._lanternController.transform.lossyScale);
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__instance._lanternController.SetDetectorScaleCompensation(__instance._lanternController.transform.lossyScale);
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// __instance._lanternController.SetHeldByPlayer(true);
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__instance._lanternController.SetHeldByPlayer(true);
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// Locator.GetPlayerController().SetDreamLantern(__instance);
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// Locator.GetPlayerController().SetDreamLantern(__instance);
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}
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}
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@ -127,7 +127,7 @@ internal class ItemRemotePatches : QSBPatch
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if (__instance._lanternController != null)
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if (__instance._lanternController != null)
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{
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{
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__instance._lanternController.SetDetectorScaleCompensation(__instance._lanternController.transform.lossyScale);
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__instance._lanternController.SetDetectorScaleCompensation(__instance._lanternController.transform.lossyScale);
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// __instance._lanternController.SetHeldByPlayer(false);
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__instance._lanternController.SetHeldByPlayer(false);
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__instance._lanternController.enabled = __instance._lanternController.IsLit();
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__instance._lanternController.enabled = __instance._lanternController.IsLit();
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// Locator.GetPlayerController().SetDreamLantern(null);
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// Locator.GetPlayerController().SetDreamLantern(null);
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}
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}
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@ -195,7 +195,7 @@ internal class ItemRemotePatches : QSBPatch
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{
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{
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__instance._lanternController.SetDetectorScaleCompensation(__instance._lanternController.transform.lossyScale);
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__instance._lanternController.SetDetectorScaleCompensation(__instance._lanternController.transform.lossyScale);
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__instance._lanternController.SetSocketed(true);
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__instance._lanternController.SetSocketed(true);
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// __instance._lanternController.SetHeldByPlayer(false);
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__instance._lanternController.SetHeldByPlayer(false);
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__instance._lanternController.enabled = __instance._lanternController.IsLit();
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__instance._lanternController.enabled = __instance._lanternController.IsLit();
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// Locator.GetPlayerController().SetDreamLantern(null);
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// Locator.GetPlayerController().SetDreamLantern(null);
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}
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}
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@ -81,6 +81,12 @@ internal class DebugGUI : MonoBehaviour, IAddComponentOnStart
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return;
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return;
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}
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}
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DrawGui();
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DrawWorldObjectLabels();
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}
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private static void DrawGui()
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{
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guiGUIStyle.normal.textColor = Color.white;
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guiGUIStyle.normal.textColor = Color.white;
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GUI.contentColor = Color.white;
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GUI.contentColor = Color.white;
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@ -89,12 +95,6 @@ internal class DebugGUI : MonoBehaviour, IAddComponentOnStart
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column3Offset = 10f;
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column3Offset = 10f;
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column4Offset = 10f;
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column4Offset = 10f;
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DrawGui();
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DrawWorldObjectLabels();
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}
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private static void DrawGui()
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{
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#region Column1 - Server data
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#region Column1 - Server data
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WriteLine(1, $"FPS : {Mathf.Round(1f / Time.smoothDeltaTime)}");
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WriteLine(1, $"FPS : {Mathf.Round(1f / Time.smoothDeltaTime)}");
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@ -271,11 +271,6 @@ internal class DebugGUI : MonoBehaviour, IAddComponentOnStart
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foreach (var obj in QSBWorldSync.GetWorldObjects())
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foreach (var obj in QSBWorldSync.GetWorldObjects())
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{
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{
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if (obj.AttachedObject == null)
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{
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return;
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}
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if (obj.ShouldDisplayDebug())
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if (obj.ShouldDisplayDebug())
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{
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{
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DrawLabel(obj.AttachedObject.transform, obj.ReturnLabel());
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DrawLabel(obj.AttachedObject.transform, obj.ReturnLabel());
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@ -294,11 +289,6 @@ internal class DebugGUI : MonoBehaviour, IAddComponentOnStart
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foreach (var obj in QSBWorldSync.GetWorldObjects())
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foreach (var obj in QSBWorldSync.GetWorldObjects())
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{
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{
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if (obj.AttachedObject == null)
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{
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return;
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}
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if (obj.ShouldDisplayDebug())
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if (obj.ShouldDisplayDebug())
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{
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{
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obj.DisplayLines();
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obj.DisplayLines();
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